Poison

Necromancy [Poison]

Core Rulebook
Level: Antipaladin 4, cleric/oracle 4, druid 3, witch 4
Casting Time: 1 standard action
Components: V, S, DF
Range: Touch
Target: Living creature touched
Duration: Instantaneous; see text
Saving Throw: Fortitude negates; see text
Spell Resistance: Yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and end the affliction.