Make Whole

Transmutation

Core Rulebook
Level: Cleric/oracle 2, sorcerer/wizard 2
Casting Time: 1 standard action
Components: V, S
Range: Close (25 ft. + 5 ft./2 levels)
Target: One object of up to 10 cu. ft./level or one construct creature of any size
Duration: Instantaneous
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

This spell functions as mending, except that it repairs 1d6 points of damage per level when cast on a construct creature (maximum 5d6). If the object has the broken condition, this condition is removed if the object is restored to full hit points. All of the pieces of an object must be present for this spell to function. Magic items can be repaired by this spell, but you must have a caster level equal to or higher than that of the object. Magic items that are broken (at 0 hit points or less) can be repaired with this spell, but this spell does not restore their magic abilities.

Make whole can fix destroyed magic items (at 0 hit points or less), and restores the magic properties of the item if your caster level is at least twice that of the item. Items with charges (such as wands) and single-use items (such as potions and scrolls) cannot be repaired in this way. When make whole is used on a construct creature, the spell bypasses any immunity to magic as if the spell did not allow spell resistance.

This spell has no effect on objects that have been warped or otherwise transmuted, but it can still repair damage done to such items.

Make Whole, Greater

Transmutation

Technology Guide
Level: Cleric 4, sorcerer/wizard 4
Casting Time: 1 standard action
Components: V, S
Range: 10 ft.
Target: One object of up to 5 lb./level
Duration: Instantaneous
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

This spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10).

Greater make whole can fix destroyed magic items or technological items (items at 0 hit points or fewer), and restores the magic properties of the item if your caster level at least equal to that of the item. This spell otherwise functions as make whole.