Duergar (8 RP)

Racial Traits

  • +2 Constitution, +2 Wisdom, -4 Charisma: Duergar are hearty and observant, but also belligerent.
  • Medium: Duergar are Medium creatures and have no bonuses or penalties due to their size.
  • Dwarf: Duergar are humanoids with the dwarf subtype.
  • Slow and Steady: Duergar have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
  • Superior Darkvision: Duergar can see in the dark up to 120 feet.
  • Duergar Immunities: Duergar are immune to paralysis, phantasms, and poison. They gain a +2 racial bonus on saves against spells and spell-like abilities.
  • Stability: Duergar receive a +4 racial bonus to their CMD against bull rush or trip attempts while on solid ground.
  • Spell-Like Abilities: A duergar can use enlarge person and invisibility once each per day, using its character level as its caster level and affecting itself only.
  • Light Sensitivity: Duergar are dazzled in areas of bright light.
  • Languages: Duergar begin play speaking Common, Dwarven, and Undercommon. Duergar with high Intelligence scores can choose from the following: Aklo, Draconic, Giant, Goblin, Orc, and Terran.
Random Starting Age
Adulthood Intuitive Self-Taught Trained
40 years +3d6 +5d6 +7d6
Random Starting Height & Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3 ft. 9 in. +2d4 in. 150 lbs. 2d4x7 lbs.
Female 3 ft. 7 in. +2d4 in.
120 lbs. 2d4x7 lbs.

Duergar dwell in subterranean caverns far from the touch of light. They detest all races living beneath the sun, but that hatred pales beside their loathing of their surface-dwarf cousins. Dwarves and duergar once were one race, but the dwarves left the deeps for their mountain strongholds. Duergar still consider themselves the only true dwarves, and the rightful heirs of all beneath the world's surface. In appearance, duergar resemble gray-skinned dwarves, bearded but bald, with cold, lightless eyes. They favor taking captives in battle over wanton slaughter, save for surface dwarves, who are slain without hesitation. Duergar view life as ceaseless toil ended only by death. Though few can be described as anything other than vile and cruel, duergar still value honor and rarely break their word.


The following racial traits may be selected instead of existing duergar racial traits. Consult your GM before selecting any of these new options.


The following options are available to all duergar who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.


The following racial archetype is available to duergar.

Duergar Equipment

Duergar have access to the following equipment.


Refined from rare underground crystals, this poison causes a burning headache that impedes spellcasting. If the target fails its Fortitude save, for the next minute the target must make a Concentration check with a DC equal to 10 + spell level to cast a spell, and all other concentration checks to cast spells take a -5 penalty.

Spellscorch injury 14 — 1/rd. for 4 rds. see text 1 save 200 gp

Duergar Feats

Duergar have access to the following feats.