[intelligent items]

Rod that Should not Be

Ultimate Equipment
Price: 12,000 gp (lesser), 40,000 gp (greater)
Aura: Moderate abjuration (lesser), Strong abjuration (greater)
Caster Level: 9th (lesser), 16th (greater)
Weight: 8 lbs.
Alignment: Chaotic evil
Senses: 30 ft. (lesser), 120 ft., darkvision (greater)
Abilities: Intelligence 5 Wisdom 10 Charisma 8 Ego 3 (lesser), Intelligence 10 Wisdom 10 Charisma 8 Ego 6 (greater)
Language: None (lesser), Telepathy (Aklo) (greater)

This rod is a fusion of magic and the limb of a dangerous, nearly mindless aberration. This rod features a single writhing tentacle at one end. The rod contains the mind of a living creature, but it does not have the ability to communicate via speech, empathy, or telepathy. If allowed, the rod attempts to attack creatures within reach, and must be stowed in a bag or backpack when the wielder is sleeping to keep it from grasping at the wielder or other creatures.

On command, the tentacle attacks an adjacent creature as a melee touch attack (attack bonus +8). On a successful hit, the tentacle deals 2d8 points of acid damage and the target must succeed at a DC 14 Will saving throw or be paralyzed for 1 round. This paralysis is a mind-affecting fear effect.

The greater version of this rod has four tentacles, which attack the same target simultaneously on command (attack bonus +12 ). The tentacles collectively deal 4d8 points of acid damage and the target must succeed at a DC 18 Will saving throw or be paralyzed for 1 round. This paralysis is a mind-affecting fear effect. The greater rods have a dedicated purpose: serve a bloodthirsty master.

Cost to Create: varies
Requirements: Craft Rod, summon monster III (lesser), 6,000 gp (lesser), Summon monster V (greater), 20,000 gp (greater)