[specific weapons]

Balgorrah

Hell's Rebels #2—Turn of the Torrent
Price: 11,708 gp
Body Slot: None
Caster Level: 7th
Weight: 2 lbs.
Aura: Faint necromancy

Alignment: Neutral evil
Senses: 30 ft.
Abilities: Int 10, Wis 14, Cha 12, Ego 7
Language: empathy

The Skinsaw Cult uses many tools to work toward the culmination of Father Skinsaw's pattern of slayings, not the least among them being the crafting of specialized weapons to aid the bloody task of murder. When one talented creator of such weapons, a sociopathic priest named Balgorrah, was murdered by his own blade wielded by a jealous rival, a hungry shard of the priest's soul infused the kukri's magic. Today, Balgorrah is an intelligent magic kukri that seeks to compel those of weak will to continue Father Skinsaw's plan: to drive those who find and use it to kill and kill again. Balgorrah came into Professor Mangvhune's possession after he had already begun his work as the Temple Hill Slasher, but it, as with many of his other belongings, was lost in the frenzy surrounding his swift arrest and execution.

On a successful critical hit, this +1 kukri deals 2 points of bleed damage, which stacks with any bleed damage already caused by the attack. Each time the wielder strikes a blow that deals bleed damage with this weapon, he gains temporary hit points equal to the amount of bleed damage dealt. No temporary hit points are gained if the target was already bleeding, even for a lesser amount. Temporary hit points bestowed by Balgorrah last for 1 minute.

Balgorrah can cast bleed at will (and does so automatically if it notices any dying creature within 30 feet), and can cast death knell once per day.

Requirements: Craft Magic Arms & Armor, bleed, death knell, vampiric touch
Cost to Create: 6,008 gp