Feats Type Benefits Prerequisites
Mad Magic Combat Cast spells from any class that grants you spells while in a bloodrage. Bloodrage class feature or perfect clarity rage power.
Maddening Obliteration Combat, Style Your unarmed strikes weaken foes against madness and can disintegrate the fallen Wis 19, Cha 15, Maddening Strike, Maddening Style, Knowledge arcana (10 ranks)
Maddening Strike Combat, Style Use ki to deal substantial Wisdom/sanity damage 8 ranks Wis 17, Cha 13, Maddening Style, Knowledge (arcana)
Maddening Style Combat, Style Additional use of Stunning Fist, increase DC of madness effects, deal Wisdom/sanity damage with Stunning Fist Wis 15, Cha 11, Improved Unarmed Strike, Stunning Fist, Knowledge (arcana) 4 ranks, ki pool, nongood
Mage of the Wild Racial Your mystic connection with the wilderness enhances your spellcasting. Attuned to the Wild, elf.
Magical Aptitude Skill You are skilled at spellcasting and using magic items.
Magical Aptitude, Mythic Mythic Your understanding of the principles and intricacies of magic goes far beyond your training. Magical Aptitude.
Magical Enigma Achievement You can treat either your class level as being 1 higher, or your Intelligence, Wisdom, or Charisma score as 2 higher, for the purpose of calculating the effect of the selected class power. Bloodline, eidolon, mystery, phantom, spirit animal, or witch's familiar and an unknown secret about your magic or family history or have the One of a Kind, the Outsider's Lineage, or the Unknown background.
Magical Epiphany Spell, Story Your faith allows you to prepare a spell when you need it. Ability to prepare spells, worshiper of Nethys.
Magical Tail Racial You grow an extra tail that represents your growing magical powers. Kitsune.
Magnum Opus Achievement You seek to create a true masterpiece. Sold five or more self-created works of art worth a total of 5,000 gp, performed at least five performances for audiences of 50 or more while achieving a great performance result or better on your Perform check, or have the Virtuoso background.
Major Spell Expertise Spell You can cast a single low-level spell as a spell-like ability. Minor Spell Expertise, ability to cast 9th-level spells.
Maleficium Damnation Your alignment is known to you and you alone.
Malicious Eye Racial Add the effect of your jinx to the effect of a hex. Evil eye witch hex, Halfling Jinx trait.
Manifested Blood General You can use the power of your bloodline to surround yourself in its element. Cha 13; draconic or elemental bloodline.
Manifold Stare Combat, Stare You can trigger your painful stare one additional time per round. Mesmerist level 3rd, painful stare class feature.
Manipulative Agility Skill Use Sleight of Hand for body-language Bluffs Bluff 1 rank, Sleight of Hand 1 rank
Manipulative Presence General Modify a possessed creature's memories Int or Cha 19, Hidden Presence
Mantis Style Combat, Style You have learned to target vital areas with crippling accuracy. Improved Unarmed Strike, Stunning Fist, Heal 3 ranks.
Mantis Torment Combat, Style Your knowledge of the mysteries of anatomy allows you to cause debilitating pain with a simple touch. Heal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fist.
Mantis Wisdom Combat, Style Your knowledge of vital areas allows you to land debilitating strikes with precision. Improved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks.
Manyshot Combat You can fire multiple arrows at a single target. Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6.
Manyshot, Mythic Mythic You can fire a barrage of arrows at your target with very little effort. Manyshot.
Marid Coldsnap Combat, Style You can summon a torrent of water to blast your enemies, chilling them to the bone. Con 15, Wis 17, Elemental Fist, Marid Spirit, Marid Style, Improved Unarmed Strike, base attack bonus +13 or monk level 11th.
Marid Spirit Combat, Style You can manipulate cold energy to protect yourself and freeze your foes. Con 15, Wis 15, Elemental Fist, Marid Style, Improved Unarmed Strike, base attack bonus +11 or monk level 9th.
Marid Style Combat, Style You conjure tendrils of icy water to strike your enemies from a distance. Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5th.
Mark of the Devoted Story You have pledged to defend Mzali against invaders, and will continue to do so even after your death. 1st-level character, human of Mwangi ethnicity, Walkena worshiper, 8-hour branding ritual
Marked For Glory General You're destined for glory beyond the ken of ordinary adventurers and mere mortals. Great Fortitude, Iron Will, or Lightning Reflexes.
Marksman's Utility Weapon Mastery You can perform the utility shot gunslinger deed with an appropriate ranged weapon. Base attack bonus +6, weapon training class feature with a ranged weapon.
Martial Dominance Combat Intimidate with martial training and on critical hits. Base attack bonus +5, Intimidate 1 rank
Martial Focus Combat While wielding a weapon from chosen group with which you are proficient, gain a +1 on damage. Base attack bonus +5.
Martial Mastery Combat You broaden your study of weapons to encompass multiple similar weapons. Martial Versatility, fighter level 16th, human.
Martial Versatility Combat, Racial You further broaden your study of weapons to encompass multiple similar weapons. Fighter level 4th, human.
Martial Weapon Proficiency Combat Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Mascot's Affection Familiar The maximum number of team members your familiar can have increases by two. Must have a familiar with the mascot archetype.
Mask Focus Spell You can use your mask as an additional focus for your arcane spells, enhancing their power. Extend Spell, Nameless One, ability to cast 3rd-level arcane spells.
Mask of Virtue Damnation Your alignment is known to you and you alone.
Masked by Fear General Reduce fear effects while wearing your mask. Nameless One; base Will save bonus +6 or bravery class feature.
Masked Intent General Your masked face makes your intentions nearly impossible to discern. Nameless One.
Masked Renown General You gain the vigilante's renown social talent, allowing you to gather and maintain a reputation in a community. Cha 13, Disguise 2 ranks.
Masked Symbol Skill Your masked persona represents a concept, granting a benefit while in your persona or vigilante identity. Disguise 1 rank or dual identity class feature.
Massed Charge Story, Teamwork You and your mount suffer no penalties when you share a 10-foot space with another mount and rider. Mounted Combat, Handle Animal 4 ranks, Ride 9 ranks, Lastwall affinity.
Master Alchemist General Your mastery of alchemy is nearly supernatural. Craft (alchemy) 5 ranks.
Master Combat Performer Combat You are a master of the techniques and weapons of the arena and the stage. Performing Combatant or at least three performance feats, base attack bonus +6.
Master Craftsman Item Creation Your superior crafting skills allow you to create simple magic items. 5 ranks in any Craft or Profession skill.
Master Delver Story +2 on all Knowledge (dungeoneering) checks and Perception checks made to notice traps. Explored part of Cassomir's locker.
Master of Disguise General You gain a +4 on all Disguise checks made to impersonate a specific creature. Cha 12, Skill Focus (Disguise) 5 ranks.
Master of Knowledge Story In times of need, you have the answers. Int 17, Skill Focus (Knowledge [any]), worshiper of Irori.
Master of Pentacles Spell, Story Durations of conjuration (calling) or conjuration (summoning) spells are at +2 caster level. Cheliax affinity.
Master of the Ledger Skill Your long experience balancing the books of a merchant has given you insight into the world of business. Appraise 6 ranks, Profession (any one) 6 ranks
Master of Wonders Racial, Story When you activate a rod of wonder, roll twice and choose. Iron Will, Wonderseeker faction, gnome.
Master of your Kind Monster When you speak to other animals of your kind, you can influence them. Familiar, speak with animals of its kind ability.
Master Performer Bardic, Story When using your bardic performance abilities, you grant your allies greater bonuses. Bardic performance class feature, Extra Performance, Kitharodian Academy 15 TPA.
Master Siege Engineer Combat You are significantly faster at loading a siege engine, as well as a better shot. Siege Weapon Engineer, Knowledge (engineering) 10 ranks.
Master Sniper Combat While hiding, you can make two ranged attacks and then immediately use Stealth again. Expert Sniper, Rapid Shot, Stealth 6 ranks.
Master Swimmer Skill Gain a swim speed; your racial bonus on Swim checks for having a swim speed is +2, instead of +8. Skill Focus (Swim), Swim 10 ranks.
Masterful Display Combat, Performance You craft a special victory performance that causes the crowd to go wild. Dazzling Display, any two performance feats.
Masterful Flourish Combat, Performance Your training with gladiatorial weapons gives you the upper hand when using them in performance combat. Weapon training class feature.
Mauler's Endurance Familiar Your familiar gains 2 hit points per level you possess. Must have a familiar with the mauler archetype.
Maximize Spell Metamagic Your spells have the maximum possible effect.
Maximize Surge, Mythic Mythic In times of dire need, you can burn your mythic power to ensure success. 6th mythic tier.
Maximized Spellstrike General You deal brutal damage against opponents caught unawares. Maximized magic magus arcana, weapon expertise class feature or Quick Draw.
Maze Expert Skill +4 on Survival with regard to being lost, +4 bonus checks to navigate mazes. Skill Focus (Survival), Survival 5 ranks.
Measure Foe Combat Measure a foe's combat prowess and gain bonuses Street Smarts, base attack bonus +1
Measured Response Combat, Story You believe that a conservative but consistent response guarantees success. Base attack bonus +1, worshiper of Abadar.
Meditation Master General You can enter a deep meditative state that allows you a more perfect control over your mind and body.
Meditative Concentration General Meditation clears your mind, allowing you to concentrate on your spells as if not distracted. Wis 13, Combat Meditation, Meditation Master, character level 5th.
Medium Armor Proficiency Combat You are skilled at wearing medium armor. Light Armor Proficiency.
Medusa's Wrath Combat, Style You can take advantage of your opponent's confusion, delivering multiple blows. Improved Unarmed Strike, Gorgon's Fist, Scorpion Style, base attack bonus +11.
Medusa's Wrath, Mythic Mythic Your barrage of unarmed attacks builds to a single, staggering strike. Medusa's Wrath.
Menacing Bane General You are deadly when you team up with allies against a single foe. Bane class feature.
Merciful Bane General You can use your bane ability to inf lict nonlethal damage. Bane class feature.
Merciful Spell Metamagic Your damaging spells subdue rather than kill.
Merciless Beating Combat When you have the numbers on your side, you can lend your strength to the group. Int 13, Combat Expertise, Gang Up.
Merciless Butchery Combat Your talent for slaughter lets you dispatch helpless opponents before they can recover. Dastardly Finish, sneak attack +5d6, studied target class feature.
Merciless Magic Racial, Spell Your spellcasting is strongest against those in peril. Ability to cast spells, kobold.
Merciless Precision Racial You delight and excel in bringing down hobbled targets. Sneak attack class feature, kobold.
Merciless Rush Combat, Story Though hordes stand against you, they rarely stand long. Improved Bull Rush, worshiper of Rovagug.
Mesmerizing Feint  General Lower penalties for feinting against creatures of other types Hypnotic stare class feature
Messenger of Fate General, Story The Lady of Graves has blessed you with the power of true prophecy. Ability to cast augury, worshiper of Pharasma.
Metallic Wings Racial Your wing feathers are made of gleaming metal. Angelic Blood, Angelic Flesh, Angel Wings, aasimar, character level 11th.
Metamagic Invocation General Take more burn to apply a metamagic feat to a spell. Kinetic Invocation, Metakinesis class feature.
Mighty Bite Combat, Monster If you rend, your bite's crit range increases next round. Base attack bonus +6, bite attack, rend, troll.
Mindful Meditation Meditation After you meditate, you gain a +1 on Will against charm, compulsion, emotion, and fear effects. Wis 11, Meditation Master.
Mindfulness Mastery Meditation After you meditate, you can attempt a second save against charm, compulsion, emotion, or fear effect. Wis 19, Meditation Master, Mindful Meditation, character level 13th.
Minor Miracle General Once per day, by calling out in supplication, you can cast a 1st-level spell associated with a domain. Wis 12, Knowledge (religion) 5 ranks, alignment must match that of your worshiped deity.
Minor Spell Expertise Spell You are able to cast a 1st-level spell as a spell-like ability. Ability to cast 4th-level spells.
Minotaur's Charge Monster When you hit an opponent with a charge attack, you might also initiate a bull rush as a free action. Str 13, Improved Bull Rush, powerful charge.
Mirror Kin Racial, Teamwork You become difficult to distinguish from your allies, giving you a 20% miss chance due to concealment Bluff 8 ranks, gnome, gnome magic racial trait
Mirror Move Combat By tracking an opponent's movements, you can attempt to duplicate his techniques. Int 13, Combat Expertise, base attack bonus +4.
Misdirection Attack Combat When using Misdirection Tactics, attacker provokes an attack of opportunity. Misdirection Redirection, Misdirection Tactics 
Misdirection Redirection Combat When using Misdirection Tactics, redirect attack to another creature. Misdirection Tactics, Bluff 10 ranks
Misdirection Tactics Combat While using total defense, use Bluff to negate a hit. Int 13, Combat Expertise, Deceitful, Bluff 4 ranks
Missile Shield Combat You are skilled at deflecting ranged attacks with your shield. Dex 13, Shield Focus.
Missile Shield, Mythic Mythic Your remarkable awareness allows you to deflect multiple ranged attacks and even ray spells. Missile Shield.
Mixed Scales Racial You have two colors of scales, which mark you as special. Draconic Aspect or dragon-scaled racial trait, kobold.
Mobile Acrobat Racial Treat your base speed as 10 feet faster for Acrobatics checks that would reduce your speed. Racial bonus to Dexterity.
Mobile Bulwark Style Combat, Style Add tower shield's bonus to AC to your CMD against bull rush and overrun combat maneuvers. Str 13, Shield Focus, Tower Shield Proficiency, base attack bonus +1.
Mobile Fortress Combat, Style Add half of tower shield's bonus to AC to your touch AC and only a -1 on attack because of its encumbrance. Str 15, Mobile Bulwark Style, Shield Focus, Tower Shield Proficiency, base attack bonus +4.
Mobile Gathering General You can gather elemental energy while walking slowly. Kineticist level 7th, kinetic blast class feature. ~
Mobile Stronghold Combat, Style While using a tower shield, you do not suffer a penalty on attack rolls because of the shield's encumbrance. Str 17, Mobile Bulwark Style, Mobile Fortress, Shield Focus, Tower Shield Proficiency, base attack bonus +7.
Mobility Combat You can easily move through a dangerous melee. Dex 13, Dodge.
Mobility, Mythic Mythic You have perfected your ability to weave through the battlefield, using your momentum to propel yourself far. Mobility.
Mocking Dance Combat, Performance You do a little dance that mocks your foe and entertains the crowd. Acrobatics 4 ranks or Perform (dance) 4 ranks.
Modification Mastery Combat, Skill Add a modification to a weapon or suit of armor that already has a modification Creative Armorsmith, Armor Adept, and Craft (armor) 7 ranks, or Creative Weaponsmith, Weapon Adept, and Craft (weapons) 7 ranks; Knowledge (engineering) 7 ranks.
Modification Trainer Combat, Skill Train others to employ your modifications. Cha 13, Armor Adept or Weapon Adept, fighter level 4th.
Modified Weapon Proficiency Combat You are always considered to be proficient with modified weapons of a certain type. Proficiency with the selected weapon.
Molthuni Discipline Story You are less swayed by fear effects. Molthune affinity.
Monastic Legacy Combat Your formal unarmed training continues to bolster your training in other areas. Still mind class feature, Improved Unarmed Strike.
Monastic Legacy, Mythic Mythic Every new experience carries you another step further along your path to enlightenment. Monastic Legacy.
Monkey Lunge Combat You can quickly recover from your lunges, helping you to avoid counterattacks. Lunge, Acrobatics 1 rank.
Monkey Moves Combat, Style You scramble around your foes, moving and striking in an erratic fashion. Wis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 ranks.
Monkey Shine Combat, Style You combine acrobatics and opportunity to devastating effect against your opponent. Wis 13, Improved Unarmed Strike, Monkey Moves, Monkey Style, Stunning Fist, Acrobatics 11 ranks, Climb 11 ranks.
Monkey Style Combat, Style Your unarmed fighting style is nimble and unpredictable, full of ground rolls and short leaps. Wis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranks.
Monster Spotter Skill Substitute a Knowledge skill for opposed Perception checks against creatures' Disguise and Stealth checks. Skill Focus (Knowledge [any]), Knowledge (any) 3 ranks.
Monstrous Companion General You have formed a bond with a creature far more exotic than an animal. Handle Animal 7 ranks; class feature that functions as the druid animal companion ability (including animal companion, divine bond [mount], hunter's bond [animal companion], nature's bond [animal companion], and the mount class feature) with an effective druid level of 7.
Monstrous Crafter Skill You can weave pieces of beasts into your magic items. Craft Wondrous Item, Grisly Ornament, Harvest Parts.
Monstrous Disguise Skill Use Disguise to emulate creatures of the monstrous humanoid type, at a -5 penalty. Disguise 5 ranks, Knowledge (nature) 5 ranks.
Monstrous Mask Racial Your fiendish traits give you a twisted and fearsome appearance that strikes fear into others' hearts. Tiefling, must be taken at 1st level.
Monstrous Masquerade Skill When you disguise yourself as a monstrous humanoid, you can gain some of its qualities. Monstrous Disguise, Disguise 9 ranks, Knowledge (nature) 9 ranks.
Monstrous Mount General You have learned how to tame and ride exotic beasts. Handle Animal 4 ranks; Ride 4 ranks; divine bond (mount), hunter's bond (animal companion), or mount class feature with an effective druid level of 4.
Monstrous Mount Mastery General Your monstrous mount has developed an ability that only its wild kin would normally possess. Monstrous Mount, character level equal to or higher than that listed in your mount's Mastery entry.
Monument Builder Achievement Your inspired architecture shall make your name immortal. Knowledge (engineering) 1 rank, and you must have built a structure worth at least 5,000 gp.
Moonlight Stalker Combat, Racial You are adept at using shadows to conceal your attacks. Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or low-light vision racial trait.
Moonlight Stalker Feint Combat, Racial You strike through the shadows so quickly that your opponent can barely react to your attacks. Int 13, Blind-Fight, Combat Expertise, Moonlight Stalker, Bluff 6 ranks, darkvision or lowlight vision racial trait.
Moonlight Stalker Master Combat, Racial You leave your opponents swinging at shadows while you slide elusively through the darkness. Int 13, Blind-Fight, Combat Expertise, Improved Feint, Moonlight Stalker, Moonlight Stalker Feint, Bluff 9 ranks, darkvision or low-light vision.
Moonlight Summons Spell Your summoned minions are infused with the power of the moon. Spell Focus (conjuration), able to cast summon nature's ally.
Mother's Gift Racial You inherit a special boon from your hag parent. Changeling.
Motivating Display Combat You can empower your allies through their fear of you. Cha 13, Dazzling Display, Weapon Focus.
Motivated March General You and a allies of 10 times your character level reduce the damage taken from a forced march by half.
Mountain Eyes General Your gaze cuts through vapors with ease. Blind-Fight, Perception 5 ranks.
Mountain-Splitting Strike Combat Unarmed damage in a charge vs a larger foe deals more damage; +2 bonus to the DC of any Stunning Fist Wis 13, Improved Unarmed Strike.
Mounted Archery Combat You are skilled at making ranged attacks while mounted. Ride 1 rank, Mounted Combat.
Mounted Archery, Mythic Mythic Your skill as a rider allows you to take cover and shoot with amazing accuracy. Mounted Archery.
Mounted Blade Combat If your Ride-By attack hits, you can also make an attack against a foe adjacent to your original foe. Ride 3 ranks, Mounted Combat, Ride-By Attack
Mounted Combat Combat You are adept at guiding your mount through combat. Ride 1 rank.
Mounted Combat, Mythic Mythic Your ability to maneuver a mount through the rigors of combat is nearly unparalleled. Mounted Combat.
Mounted Onslaught Combat You may overrun more than one creature. Mounted Combat, Trample, Ride 5 ranks
Mounted Shield Combat Your defensive tactics defend both you and your mount. Mounted Combat, Shield Focus.
Mounted Skirmisher Combat You are adept at attacking from upon a swift moving steed. Ride rank 14, Mounted Combat, Trick Riding.
Mud in Your Eye Combat Attempt a ranged dirty trick. Throw Anything.
Musketeer's Daring Combat, Panache If the result of your d6 roll is a natural 5 or 6 when using the derring-do deed, you can roll another d6. Dex 15, derring-do deed, swashbuckler level 6th.
Musketeer's Dodge Combat, Grit With dodge deed, its movement does not provoke attacks of opportunity, +4 dodge bonus to AC. Exotic Weapon Proficiency (firearms), gunslinger level 3rd, gunslinger's dodge deed.
Musketeer's Reposition Combat, Grit Perform a reposition combat maneuver instead of knocking the target prone Exotic Weapon Proficiency (firearms), gunslinger level 6th, pistol-whip deed.
Musketeer's Sidestep Combat, Panache With dodging panache deed, its movement does not provoke attacks of opportunity, +2 dodge bonus to AC. Dodging panache deed, swashbuckler level 3rd.
Multiattack Monster This creature is particularly skilled at making attacks with its natural weapons. Three or more natural attacks.
Multitalented Mastery Racial You are adept at numerous disciplines. Character level 5th, half-elf, multitalented racial trait.
Multiweapon Defense Monster You sacrifice attacks to parry blows. Three or more arms, Dex 21
Multiweapon Fighting Monster This multi-armed creature is skilled at making attacks with multiple weapons. Dex 13, three or more hands.
Multiweapon Specialist Monster You gain bonuses on damage when you wield identical one-handed weapons. Three or more arms, Dex 21
Mummy Touched Story You receive a +4 bonus on saves against diseases and curses. Osirion affinity
Murderer's Circle Combat, Performance After savaging your foe, you circle like a hunter ready for the kill. Dodge, Acrobatics 4 ranks.
Murky Spell Metamagic You can call upon murky sediments in the water to transform a mist spell underwater.
Murmurs of Earth Racial The earth opens up her secrets to your perceptions. Echoes of Stone, character level 9th, oread.
Mutilating Ritualist General Mutilate yourself to enhance a ritual Knowledge (arcana) 4 ranks, Knowledge (religion) 4 ranks, Spellcraft 4 ranks
Mutual Hatred Combat +1 bonus on attack and damage vs. creatures whose hatred or favored enemy class feature applies to you.
My Blade Is Yours Combat, Teamwork Use a weapon special quality from adjacent ally's weapon. Int 13, Combat Expertise, Sense Motive 3 ranks.
Mystic Stride General Enchanted vegetation does not bar your path. Dex 15, Nimble Moves, woodland stride class feature.
Mystical Reverberation Metamagic, Teamwork Share metamagic feat with an ally Ability to spontaneously cast spells.
Mythic Companion General Despite your non-mythic nature, you're a vital part of the greater mythic world. You must be non-mythic.
Mythic Crafter, Mythic Mythic You can craft mythic magic items. Any item creation feat.
Mythic Paragon, Mythic Mythic Your mythic power is even more potent than that of most other mythic beings.
Mythic Spell Lore, Mythic Mythic You have learned how to unlock the power of your spells, combining them with your mythic power. Ability to cast spells.