||You've learned to bend and shift your body to avoid attacks and reposition yourself advantageously.
||Dodge, Improved Unarmed Strike, Jabbing Style, Mobility; BAB +9, brawler level 5th, or monk level 5th.
||Your quick punches become even more lethal.
||Dodge, Improved Unarmed Strike, Jabbing Dancer, Jabbing Style, Mobility, Power Attack; BAB +12, brawler level 8th, or monk level 8th.
||A cluster of quick strikes deals more damage than a single roundhouse swing.
||Improved Unarmed Strike; BAB +6, brawler's flurry class feature, or flurry of blows class feature.
||A jackalwere crouches somewhere in your family tree.
||Humanoid, must be taken at 1st level.
||Your ambushes are especially lethal.
||Base attack bonus +4.
||When you leap to the attack, your blows are like bolts from on high.
||Improved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perform (dance) 8 ranks.
||Your whirling fighting technique makes you difficult to hit.
||Improved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks.
||Your gale of attacks easily throws your opponents off balance.
||Improved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ranks.
||You deliver a powerful strike to the mouth, breaking teeth and bone.
||Improved Unarmed Strike, Stunning Fist, Heal 6 ranks.
||A jinxed creature cannot benefit from the effects of potions, elixirs,
or any other ingested substance.
||Swift alchemy class feature,
||Any creature that fails its saving throw against a jinxed spell also suffers
the effects of your jinx.
||Any two metamagic feats,
||Your strikes render your enemy distracted and unable to focus on productive action.
||Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
||Once per day, the power of your faith surges, further empowering your judgments.
||Judgment class feature.
||Your fingers are so nimble that reloading your sling is almost effortless for you.
||Ammo Drop, Sleight of Hand 1 rank, proficient with sling.
||Cast touch spells at a range of 20 feet when targeting a willing Mwangi ally who has this feat
||Knowledge (religion) 3 ranks, human (Mwangi)
||+4 AC vs. charge; switch places with the charging opponent and he is flanked by you.
||Dex 13, Dodge, Mobility, Sidestep.
||You are a natural leaper.
||Acrobatics 1 rank, creature type other than humanoid or outsider.
|Just out of Reach
||+4 dodge bonus against reach attack.
||Dex 13, Dodge, Mobility.