Feats Type Benefits Prerequisites
Adder Strike Combat Apply poison to protected body parts, delivering the poison with your unarmed strikes. Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed Strike.
Acrobatic Spellcaster Combat, Skill, Spell Avoid attacks of opportunity from casting with Acrobatics Combat Casting, Skill Focus (Acrobatics)
Acute Shot Combat You can deduct any range penalties from your damage roll, instead of your attack roll. Far Shot, Precise Shot.
Advanced Armor Training Combat You are specially trained to use your armor proficiencies in new ways. Armor training class feature, fighter level 3rd.
Advanced Weapon Training Combat You are specially trained to use your weapon skills in new ways. Fighter level 5th, weapon training class feature.
Agile Maiden Combat, Story Treat Gray Maiden plate as medium or heavy armor, whichever is more beneficial to a given ability. Str 13; Dex 13; Endurance or armor training class feature; proficiency with heavy armor.
Agile Maneuvers Combat Use your Dex bonus when calculating your CMB.
Alchemical Strike Combat Throw a single alchemical item as a full-attack action, increase the DC by 2. Throw Anything, base attack bonus +6.
Aldori Artistry Combat, Story Gain bonus on a combat maneuver while using an Aldori dueling sword. Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, base attack bonus +2, Aldori Sworldlords affinity
Aldori Dueling Disciple Combat, Story Your pride and prowess in the art of Aldori swordplay grants you both bravery and bravado. Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), Aldori Sworldlords affinity.
Aldori Dueling Mastery Combat, Story You have mastered the fighting style perfected by the Aldori Swordlords. Exotic Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling sword), Aldori Sworldlords affinity.
Aldori Style Combat, Style, Story When you fight defensively or use Combat Expertise, you gain a +2 bonus on weapon damage rolls. Alertness, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), Aldori Sworldlords affinity.
Aldori Style Aegis Combat, Style, Story Attempt to parry the focused target's attack. Aldori Style, Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), Aldori Sworldlords affinity.
Aldori Style Conquest Combat, Style, Story Take any penalties on the attack roll incurred from using Combat Expertise or fighting defensively. Aldori Style, Aldori Style Aegis, Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), Aldori Sworldlords affinity.
All-Consuming Swing Combat Deliver unchecked destruction against multiple foes, sometimes to your detriment. Str 13, Power Attack, Cleave, Vital Strike, base attack bonus +8.
Amateur Gunslinger Combat Gain limited amount of grit and access to gunslinger deeds. You have no levels in a class that has the grit class feature.
Amateur Swashbuckler Combat Though not a swashbuckler, you have and can use panache. No levels in a class that has the panache class feature.
Ambush Awareness Combat Still roll initiative normally in a surprise round, but you can take only the total defense action. Awareness.
Ambush Sense Combat Bonus on Perception to determine awareness for the surprise, bonus to AC in surprise round in which you act. Int 13, trap sense class feature.
Ambush Squad Combat, Monster, Teamwork Take both a move action and a standard action on a surprise round when you and ally can both act Base attack bonus +1, kobold
Ammo Drop Combat Drop ammunition from your hand at the exact moment for it to fall into an open sling. Sleight of Hand 1 rank, proficient with sling.
Anatomical Savant Combat When there is a chance of negating critical hits or sneak attacks, reduce that chance by 25%. Weapon Focus, base attack bonus +12.
Ancestral Enmity Combat, Monster You gain a +2 bonus on melee attack rolls against dwarves and gnomes. Giant subtype.
Ancestral Weapon Mastery Combat, Racial Gain proficiency with your race's racial weapons or gain a bonus Weapon Focus feat with one racial weapon at a time Base attack bonus +1, weapon familiarity racial trait
Ankle Biter Combat, Racial You know how take a mouthful out of anyone who tries to overpower you. Goblin, Escape Artist 1 rank.
Anticipate Dodge Combat Your knowledge of mobility and your attack prowess allow you to thwart elusive opponents. Dodge, Mobility; base attack bonus +7, brawler level 4th, or monk level 4th.
Aquadynamic Focus Combat No additional penalties for fighting underwater with bludgeoning and slashing melee weapons with the Weapon Focus feat. Weapon Focus, base attack bonus +1.
Aquadynamic Shot Combat Projectile attacks take a -1 per 5 feet of water between you and the target. Far Shot, Point-Blank Shot, base attack bonus +4
Aquatic Combatant Combat +2 on Swim checks, no penalties on melee underwater. Slashing, unarmed bludgeoning deal full damage. Swim 1 rank.
Arc Slinger Combat You can twirl your sling in a way that maximizes its effectiveness. Point-Blank Shot, proficient with sling or halfling sling staff.
Arcane Armor Mastery Combat, Spell Reduce your arcane spell failure chance by 20%. Arcane Armor Training, Medium Armor Proficiency, caster level 7th.
Arcane Armor Training Combat, Spell Reduce your arcane spell failure chance by 10%. Light Armor Proficiency, caster level 3rd.
Arcane Strike Combat, Spell +1 damage, and weapons are considered magic. Ability to cast arcane spells.
Archon Diversion Combat, Style Penalty for Archon Syle decreases by 1, use it as a move action instead of standard action. Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +4 or monk level 4th.
Archon Justice Combat, Style No penalty to AC for using Archon Style. Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +8 or monk level 7th.
Archon Style Combat, Style Grant allies +2 AC against a single foe, take -2 penalty to your own AC. Combat Expertise, Improved Unarmed Strike, base attack bonus +2 or monk level 2nd.
Armor Adept Combat You no longer suffer the drawbacks of wearing armor with two types of modifications.
Armor Focus Combat Select one type of armor. The AC bonus granted by the selected armor increases by 1. Base attack bonus +1, proficiency with selected armor.
Armored Athlete Combat, Skill You have experience using a certain skill while armored. Light armor proficiency, medium armor proficiency, 3 ranks in any Dexterity- or Strength-based skill.
Armored Rider Combat No armor check penalty on Ride checks. If knocked unconscious, you remain in the saddle. Mounted Combat, Ride 3 ranks.
Artful Dodge Combat If you are the only character threatening an opponent, you gain a +1 dodge bonus to AC against that opponent. Int 13.
Artillery Team Combat, Racial, Teamwork Ally with this feat can help you load and fire a Large light crossbow, heavy crossbow, or musket Proficiency with light crossbow, heavy crossbow, or musket; size Small or Medium
Ascetic Form Combat, Style Use chosen melee weapon with any class ability that can be used with an unarmed strike. Ascetic Style; Weapon Focus with the chosen melee weapon; base attack bonus +5 or monk level 5th.
Ascetic Strike Combat, Style Use the unarmed strike damage of a monk 4 levels lower than your character level. Ascetic Form; Ascetic Style; Weapon Focus with the chosen weapon; base attack bonus +7 or monk level 7th.
Ascetic Style Combat, Style Choose monk weapon. Apply the effects of feats that have Improved Unarmed Strike as a prerequisite. Weapon Focus with the chosen melee weapon; base attack bonus +1 or monk level 1st.
Awe-Inspiring Smash Combat Your fury in combat translates into crowd-pleasing displays. Str 15, Power Attack, base attack bonus +3.
Awesome Blow Monster, Combat This creature can send opponents flying. Str 25, Power Attack, Improved Bull Rush, size Large or larger.
Awesome Charge Combat, Monster Attempt an awesome blow combat maneuver against a charged opponent as a free action. Str 25, Awesome Blow, Improved Bull Rush, Power Attack.
Awesome Throw Combat, Monster Your ranged attacks can send smaller opponents flying. Str 25, Throw Anything or rock throwing, Improved Bull Rush, size Large or larger.
Feats Type Benefits Prerequisites
Balor Whip Combat Drag combat maneuver with whip can instead bring your target closer to you. Weapon Focus (whip), Whip Mastery, base attack bonus +8.
Baneful Judgment Combat You dole out judgment to a particular foe. Bane class feature, judgment class feature, monster lore class feature.
Banishing Critical Combat, Critical Cast dismissal or banishment on that target as an immediate action on a critical. Critical Focus, ability to cast dismissal or banishment, caster level 9th.
Banner of Doom Combat, Racial All enemies within 60 feet take a -2 penalty on saving throws against fear. Base attack bonus +8, banner class feature, tiefling.
Barrage of Styles Combat, Racial, Teamwork Adjacent allies with this feat grant you a cumulative +1 bonus (max +4) on combat maneuver checks Base attack bonus +1, human
Barroom Brawler Combat 1/day as a move action, gain the benefit of a combat feat that you do not possess for 1 minute. Base attack bonus +4.
Bashing Finish Combat Make free shield bash after critical. Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11.
Battle Cry Combat Battle cry grants allies within 30 feet +1 on attack rolls and +4 saves against fear. Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranks.
Bear Hug Combat Initiate a grapple against foe trapped by your Beartrap Bite feat without provoking. Str 17, Beartrap Bite, Weapon Focus (bite), base attack bonus +8.
Bear's Balance Combat +2 bonus on Intimidate checks when not raging, enter rage instead of succumbing to fear. Iron Will, rage class feature.
Beartrap Bite Combat You can hold your foes still after confirming a critical with a bite. Weapon Focus (bite), base attack bonus +6.
Befuddling Initiative Combat Your quick reflexes leave your surprised opponents particularly disoriented. Improved Initiative.
Befuddling Strike Combat Unarmed strike may confuse foe. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Belier's Bite Combat Deal 1d4 bleed with unarmed strike. Improved Unarmed Strike.
Betrayal Sense Combat Apply trap sense on checks to see through disguises and avoid surprise attacks Wis 13, rogue level 3rd, trap sense class feature
Betraying Blow Combat When you break an alliance, you make sure it's broken for good. Solo Maneuvers, base attack bonus +8.
Binding Throw Combat You can strike your enemy and use the blow as an opportunity to grab and hold him. Improved Grapple, Improved Trip, Improved Unarmed Strike, Ki Throw.
Black Powder Spectacle Combat, Grit, Performance You can sacrifice ammunition to make a grand spectacle. Amateur Gunslinger or the grit class feature, base attack bonus +4.
Bladed Brush Combat, Story You know how to balance a polearm perfectly, striking with artful, yet deadly precision. Weapon Focus (glaive), must be a worshiper of Shelyn.
Blades Above and Below Combat, Teamwork When fighting with a differently sized ally, you flank an adjacent foe from any position Base attack bonus +6
Blazing Aura Combat, Racial An inferno rages inside you, causing your body to radiate intense heat. Inner Flame, Scorching Weapons, character level 13th, ifrit.
Bleeding Critical Combat, Critical Your critical hits cause opponents to bleed profusely. Critical Focus, base attack bonus +11.
Bleeding Stare Combat, Stare Your stare causes your foe to bleed out of its eyes. Mesmerist level 5th, painful stare class feature.
Blind-Fight Combat You are skilled at attacking opponents that you cannot clearly perceive.
Blinded Blade Style Combat, Style You hold no fear of blindness, as your other senses improve without the distractions of sight. Blind-Fight, Perception 5 ranks.
Blinded Competence Combat, Style You effectively gain blindsense, except creatures you cannot see do not gain total concealment against you. Blinded Blade Style, Blind-Fight, Improved Blind-Fight, Perception 10 ranks.
Blinded Master Combat, Style You effectively gain blindsight. Blinded Competence, Blinded Blade Style, Greater Blind-Fight, Improved Blind-Fight, Perception 15 ranks.
Blinding Critical Combat, Critical Your critical hits blind your opponents. Critical Focus, base attack bonus +15.
Blinding Flash Combat You can temporarily blind your opponent by using your weapon or shield to flash sunlight into its eyes. Dex 13, Combat Expertise.
Blinding Sneak Attack Combat, Racial When you strike from the cover of darkness, you inject foes with a fraction of your foul magic. Base attack bonus +5, darknessspell-like ability, sneak attack class feature, tiefling.
Blinding Stare Combat, Stare Your stare robs your foe of all sight. Mesmerist level 7th, painful stare class feature.
Blistering Feint Combat, Racial Your foes flinch from the heat of your weapon, giving you an opportunity to slip past their defenses. Combat Expertise, Improved Feint, ifrit.
Blood Beak Combat, Racial Your bleed attack is bloody and dangerous. Base attack bonus +5, natural weapon racial trait, tengu.
Blood Feast Combat, Monster Gain morale bonuses after biting living creatures Bite attack
Blood Spurt Combat Adjacent foes risk being blinded when dealing you bleed damage Base attack bonus +2, susceptibility to bleed
Blooded Arcane Strike Combat, Spell While you are bloodraging, Arcane Strike is always in effect, damage increases with Vital Strike. Arcane Strike, ability to cast arcane spells, bloodrage class feature.
Bloodletting Combat, Story When you threaten a critical hit, you deal 1 bleed damage. Worshiper of Zon-Kuthon.
Bloody Assault Combat Take penalty to deal 1d4 bleed that is harder to heal. Str 13, Power Attack, base attack bonus +6.
Bloody Sabres Combat, Story Deal bleed damage if you strike with two sawtooth sabres. Dex 15, Exotic Weapon Proficiency (sawtooth sabre), Two-Weapon Fighting, worshiper of Achaekek.
Bloody Vengeance Combat, Story Study a creature that dealt damage to you, deal bleed damage to it on your next strike. Base attack bonus +1, worshiper of Calistria.
Bludgeoner Combat Take no penalty on attack rolls for using a lethal bludgeoning weapon to deal nonlethal damage.
Blundering Defense Combat, Racial When you fight defensively or use the total defense action, allies gain a luck bonus to AC and CMD. Cautious Fighter, halfling.
Boar Ferocity Combat, Style Can deal piercing damage with unarmed strikes, +2 to intimidate. Improved Unarmed Strike, Boar Style, Intimidate 6 ranks.
Boar Shred Combat, Style Intimidate as a move action, deal bleed damage with single unarmed strikes. Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks.
Boar Style Combat, Style Deal bludgeoning damage or slashing damage with your unarmed strikes, possibly bleed damage. Improved Unarmed Strike, Intimidate 3 ranks.
Body Shield Combat Force a grappled opponent into the path of an incoming attack. Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6.
Bodyguard Combat Use an attack of opportunity to attempt the aid another action to improve your ally's AC. Combat Reflexes.
Bonebreaker Combat A successful Stunning Fist against grappled, helpless, or stunned foe deals 1d6 Strength or Dexterity damage. Dex 13, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning Fist, Heal 9 ranks.
Bounding Hammer Combat You can throw a hammer so it rebounds near you. Proficiency with hammer, base attack bonus +6.
Branch Pounce Combat When charging by jumping down from above, you can soften your own fall with a melee attack. Climb 3 ranks, Stealth 3 ranks.
Break Guard Combat Use swift action to attack foe you just disarmed. Dex 15, Int 13, Combat Expertise, Improved Disarm, Two-Weapon Fighting.
Breaker of Barriers Combat, Story +2 on checks and ignore the first 5 points of hardness to break down doors, walls, dams, and other barriers. Str 17, worshiper of Rovagug.
Broken Wing Gambit Combat, Teamwork Gran struck foe a bonus to hit you; if he takes advantage of it, it provokes attacks. Bluff 5 ranks.
Brutal Coup de Grace Combat Successful coup de grace disheartens nearby proficiency with the selected weapon enemies Dazzling Display, Weapon Focus, base attack bonus +5,
Brutal Grappler Combat, Racial, Teamwork When helping an ally grapple, you can damage the target. Half-orc or orc.
Brute Assault Combat, Style Weaken tripped foes and reduce their move speed Str 23, Brute Stomp, Brute Style, base attack bonus +10
Brute Stomp Combat, Style Make an extra unarmed attack when starting next to a prone foe Str 19, Brute Style, base attack bonus +8
Brute Style Combat, Style Use Vicious Stomp within 10 feet Str 15, Int 13, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious Stomp, base attack bonus +6
Buffeting Wings Combat, Racial As a full-round action, you can beat your wings to create a blast of air (as gust of windbut extraordinary). Hover, Powerful Wings.
Bulette Charge Style Combat, Style Gain a +4 bonus on combat maneuver checks to overrun an opponent. Str 13, Improved Overrun, Power Attack, proficiency with heavy armor.
Bulette Leap Combat, Style You can shove aside multiple opponents while leaping into the air. Str 15, Bulette Charge Style, Improved Overrun, Power Attack, proficiency with heavy armor.
Bulette Rampage Combat, Style You are able to channel your enhanced momentum to deal incredible damage to multiple foes. Str 15, Bulette Charge Style, Bulette Leap, Improved Overrun, Power Attack, proficiency with heavy armor.
Bull-Catcher Style Combat, Style You brace yourself to grapple oncoming foes. Dex 13, Improved Grapple, Improved Unarmed Strike.
Bull-Catcher Toss Combat, Style When you successfully grapple a creature with the Bull-Catcher Style feat, you can immediately move that creature into any square you threaten. Dex 13, Bull-Catcher Style, Improved Grapple, Improved Unarmed Strike; base attack bonus +8, brawler level 4th, or monk level 4th.
Bull-Catcher Wrangle Combat, Style You can redirect a charging foe's attack to another target. Dex 13, Bull-Catcher Style, Bull-Catcher Toss, Improved Grapple, Improved Unarmed Strike; base attack bonus +12, brawler level 8th, or monk level 8th.
Bull Rush Strike Combat Your critical hits can push back your foes. Str 13, Improved Bull Rush, Power Attack, base attack bonus +9.
Bullseye Shot Combat You slow your breath, calm yourself, and hit the bullseye, just as you were trained to. Point-Blank Shot, Precise Shot, base attack bonus +5.
Bullying Blow Combat, Racial Make attack at a penalty to demoralize foe. Intimidate 1 rank, orc.
Burn it Down! Combat, Monster, Teamwork Nearby allies with this feat grant a cumulative +1 bonus (max +4) on damage with certain fire attacks Base attack bonus +1, goblin
Bushwhack Combat You can subdue an unsuspecting foe quickly. Dex 13, Improved Grapple, Improved Unarmed Strike.
But a Scratch Combat, Skill Demoralize foes by playing down a mighty blow Cha 13, Bluff 4 ranks
Butterfly's Sting Combat, Story You can forgo a critical hit in order to pass it on to an ally. Combat Expertise, worshiper of Desna.
Feats Type Benefits Prerequisites
Call Out Combat A well-crafted insult forces an opponent to duel you.
Cannon Master Combat +2 bonus on Craft (siege engine) checks made to repair siege firearm, lower misfire range when broken. Siege Engineer, Knowledge (engineering) or Profession (siege engineer) 7 ranks, proficiency with at least one firearm siege engine.
Canny Tumble Combat +2 bonus to attack foe whose space you just tumbled through. Dodge, Mobility, Acrobatics 5 ranks.
Caster's Champion Combat You draw upon the power of an allied arcane spellcaster to enhance your weapons with magical energy.
Casterbane Shot Combat, Grit Gain bonus to disrupt a spellcaster with a readied action. Amateur Gunslinger or the grit class feature, Point-Blank Shot, Precise Shot, base attack bonus +4.
Cat and Mouse Combat Hold your riposte to gain an advantage Bluff 5 ranks, Sense Motive 5 ranks, opportune parry and riposte deed
Catch Off-Guard Combat No penalties for using an improvised weapon; unarmed foes are flat-footed.
Cautious Fighter Combat, Racial You care more about survival than victory. Halfling.
Cavalry Formation Combat Move into and charge through mounted allies' spaces more easily. Mounted Combat.
Censoring Critical Combat, Critical Your critical hits mute your enemies. Critical Focus, base attack bonus +15.
Channel Smite Combat, Divine You can channel your divine energy through a melee weapon you wield. Channel energy class feature.
Channeling Force Combat, Divine You distill your channeled energy into a sheen of force that surrounds your weapon for a limited time. Ability to cast at least one force spell, channel energy class feature.
Chairbreaker Combat Give weapon the broken condition to deal additional damage and +4 to confirm criticals on that attack. Catch Off-Guard, base attack bonus +1.
Charge of the Righteous Combat You charge toward undead and fiends with confidence in your righteous cause. Base attack bonus +1, any good alignment.
Charge Through Combat You can overrun enemies when charging. Str 13, Improved Overrun, Power Attack, base attack bonus +1.
Charging Hurler Combat You know how to use your momentum to enhance your thrown weapon attacks. Point-Blank Shot.
Charging Stag Style Combat, Style Charge unmounted through allies and difficult terrain, making up to one 90º turn. Dex 13, Dodge, Improved Unarmed Strike, Mobility.
Choir of Blades Combat, Teamwork Gain an ally's bonus on attack rolls against a creature or a subtype, as well as the ally's racial weapon proficiencies
Chokehold Combat While grappling, you can cut off an opponent's air and blood supply. Improved Grapple, Improved Unarmed Strike, base attack bonus +6 or monk level 5th.
Circling Mongoose Combat Take full-attack action with 5-foot steps between each attack. Dex 13, Dodge, Mobility, Spring Attack, base attack bonus +6.
Circling Offense Combat, Teamwork You and ally gain +1 AC vs attacks of opportunity provoked by moving through a larger creature's reach Dodge, Mobility, base attack bonus +3.
Circuitous Shot Combat Bounce ranged attacks to avoid total cover Dex 19, Blind-Fight, Improved Precise Shot, Precise Shot, Point-Blank Shot, base attack bonus +11
Clambering Escape Combat After evading, reposition a foe into a blast Int 13, Combat Expertise, Improved Reposition, evasion class feature
Claw Pounce Combat, Racial You can charge and make an attack with your paws. Str 13, Dex 15, Nimble Striker, base attack bonus +10, catfolk, cat's claws racial trait or Aspect of the Beast (claws of the beast manifestation).
Claw Wrench Combat You can pry open a mighty beast's grasp or snapping jaws. Dex 13, Improved Grapple, Improved Unarmed Strike.
Cleave Combat You can strike two adjacent foes with a single swing. Str 13, Power Attack, base attack bonus +1.
Cleave Through Combat, Racial You are ferocious at hewing smaller opponents. Str 13, Cleave, Power Attack, base attack bonus +11, dwarf.
Cleaving Finish Combat When you strike down an opponent, you can continue your swing into another target. Str 13, Cleave, Power Attack.
Cleaving Sweep Combat Give up an attack to attempt trip against all foes in reach. Str 15, Cleave, Improved Trip, Weapon Focus (greataxe), base attack bonus +11.
Cloak and Dagger Style Combat, Style When attacking with light weapon during surprise round, you may attempt a free dirty trick maneuver. Int 13, Combat Expertise, Improved Dirty Trick, Vital Strike, Weapon Focus with the chosen weapon, base attack bonus +6.
Cloak and Dagger Subterfuge Combat, Style During an attack of opportunity, you may attempt a free dirty trick maneuver. Int 13, Cloak and Dagger Style, Combat Expertise, Improved Dirty Trick, Weapon Focus with the chosen weapon, base attack bonus +11.
Cloak and Dagger Tactics Combat, Style When attacking a foe that is denied its Dexterity bonus to AC, you may attempt a free dirty trick maneuver. Int 13, Cloak and Dagger Style, Cloak and Dagger Subterfuge, Combat Expertise, Improved Dirty Trick, Vital Strike, Weapon Focus with the chosen weapon, base attack bonus +16.
Close-Quarters Thrower Combat You are agile enough to avoid melee attacks while throwing weapons or bombs. Dex 13, Dodge, Weapon Focus with selected thrown weapon.
Cloven Helm Combat, Racial Your helm turns aside lethal blows. Dented Helm, Hard-Headed, base attack bonus +11, dwarf.
Clustered Shots Combat You take a moment to carefully aim your shots, causing them all to strike nearly the same spot. Point-Blank Shot, Precise Shot, base attack bonus +6.
Cockatrice Strike Combat With a single strike, you transmute flesh to stone. Improved Unarmed Strike, Gorgon's Fist, Medusa's Wrath, base attack bonus +14.
Combat Expertise Combat You can increase your defense at the expense of your accuracy. Int 13.
Combat Meditation Combat Quick momentary meditation allows you to gain insight in combat. Wis 13, Meditation Master, character level 5th.
Combat Patrol Combat You range across the battlefield, dealing with threats wherever they arise. Combat Reflexes, Mobility, base attack bonus +5.
Combat Reflexes Combat You can make additional attacks of opportunity.
Combat Style Master Combat You shift between combat styles, combining them to increased effect. Improved Unarmed Strike, two or more style feats, base attack bonus +6 or monk level 5th.
Combat Vigor Combat You can quickly recuperate from devastating attacks without divine assistance. Con 13.
Compounded Pain Combat, Stare Apply the effects of two stare feats to painful stares Mesmerist level 13th, painful stare class feature
Concentrated Fire Combat, Racial, Teamwork When you and an ally with this feat both ready actions to make ranged attacks, use the highest attack roll for both attacks Point-Blank Shot, elf, weapon familiarity racial trait
Concentrated Splash Combat You can limit the splatter of your splash weapons to increase damage against your target. Precise Shot or Throw Anything.
Confusing Stare Combat, Stare Your stare addles your foe's mind. Mesmerist level 7th, painful stare class feature.
Consume Essence Combat, Monster Inflict negative levels on swallowed creatures Base attack bonus +6; swallow whole universal monster ability; evil alignment; magical beast, outsider, or undead type
Cooperative Rend Combat, Monster, Teamwork Whenever threatening the same creature with a teamwork ally, you only need one claw to rend. Rend, troll.
Cooperative Swarmer Combat, Racial Share a square with any ally your size or larger. Swarming racial trait
Coordinated Capture Combat, Teamwork Penalty equal to the number of feat allies, on foe's Acrobatics and concentration to avoid provoking. Base attack bonus +1.
Coordinated Charge Combat, Teamwork You are an expert at leading your allies into the fray. You have at least two other teamwork feats, base attack bonus +10.
Coordinated Defense Combat, Teamwork You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers.
Coordinated Distraction Combat, Teamwork When working in tandem, you can make it difficult for foes to use their magical abilities.
Coordinated Maneuvers Combat, Teamwork You are skilled at working with your allies to perform dangerous combat maneuvers.
Coordinated Shot Combat, Teamwork Your ranged attacks against an opponent take advantage of your ally's positioning. Point-Blank Shot.
Cornugon Shield Combat You can use your spiked chain as both armor and weapon. Dex 15, Weapon Focus (spiked chain).
Cornugon Smash Combat Your terrible attacks strike fear into your enemies. Power Attack, Intimidate 6 ranks.
Cornugon Stun Combat You are able to make stunning attacks with special monk weapons. Stunning Fist.
Cornugon Trip Combat You can throw your spiked chain to make trip attacks. Dex 15, Improved Trip, Weapon Focus (spiked chain).
Counter Reflexes Combat Your opponent's advanced training in moving around you is surpassed only by your readiness for it. Anticipate Dodge, Dodge, Mobility; base attack bonus +9, brawler level 6th, or monk level 6th.
Counterpunch Combat With deft reflexes, you capitalize on opponents' mistake. Dex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed strike); base attack bonus +16 or brawler level 12th.
Covering Defense Combat You are skilled at protecting yourself and your allies with your shield. Shield Focus, base attack bonus +6.
Covering Fire Combat, Teamwork You distract your enemies with ranged attacks to protect your allies. Point-Blank Shot.
Covering Shield Combat You can use your shield to protect your most vulnerable parts from area effects. Dex 13, Shield Focus, Shield Proficiency.
Crane Riposte Combat, Style You use your defensive abilities to make overpowering counterattacks. Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus +8 or monk level 7th.
Crane Style Combat, Style Your unarmed fighting techniques blend poise with graceful defense. Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.
Crane Wing Combat, Style 1/round while using Crane Style, you can deflect one melee weapon attack that would normally hit you. Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.
Creative Armorsmith Combat, Skill Temporarily add a modification to your armor. Craft (armor) 3 ranks, Knowledge (engineering) 3 ranks.
Creative Weaponsmith Combat, Skill Temporarily add a modification to your armor. Craft (weapons) 3 ranks, Knowledge (engineering) 3 ranks.
Crippling Critical Combat, Critical You are able to maim a target and hinder its movement. Critical Focus, base attack bonus +13.
Critical Focus Combat You are trained in the art of causing pain. Base attack bonus +9.
Critical Mastery Combat Your critical hits cause two additional effects. Critical Focus, any two critical feats, 14th-level fighter.
Critical Versatility Combat An open mind and combat training grant versatility to your critical hits. Fighter level 11th, human.
Crossbow Mastery Combat You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal. Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot.
Crowd Control Combat, Teamwork +2 bonus to your CMD when an enemy uses Acrobatics to move through a square you threaten, more with allies. Base attack bonus +3.
Crusader's Fist Combat You pour divine energy into the enemy you strike. Lay on hands class feature or touch of corruption class feature, Improved Unarmed Strike, base attack +6.
Crushing Blow Combat Your focus allows you to smash your enemy's defenses. Improved Unarmed Strike, Stunning Fist.
Crowd of Bullies Combat, Racial, Teamwork Allies with this feat gain a +1 bonus on combat maneuver checks after you fail a combat maneuver check Half-orc
Cudgeler Style Combat, Style Nonlethal charge deals damage as if weapon were one size category larger than it actually is. Bludgeoner.
Cudgeler Sweep Combat, Style During charge, immediately attempt a single trip against the target with a +2 competence bonus as a free action. Bludgeoner, Cudgeler Style, base attack bonus +5 or monk level 5th.
Cudgeler Takedown Combat, Style When you trip an opponent, it might be stunned. Bludgeoner, Cudgeler Style, Cudgeler Sweep, base attack bonus +9 or monk level 9th.
Cunning Intuition Combat Choose your readied action when it triggers Ready for Anything , base attack bonus +13 or rogue level 13th, Sense Motive 13 ranks
Feats Type Benefits Prerequisites
Dangerous Tail Combat, Monster You gain a tail swipe attack. Base attack bonus +5, Lizardfolk.
Darting Retrieval Combat, Teamwork As your ally disarms a foe, you knock the disarmed item out of the way. Int 13, Combat Expertise, Improved Disarm.
Darting Viper Combat When using a dorn-dergar, you can quickly attack both near and distant foes. Base attack bonus +4, proficiency with the dwarven dorn-dergar.
Dastardly Finish Combat You can take advantage of an enemy's debilitated state to attempt a coup de grace. Sneak attack +5d6.
Dastardly Trick Combat, Panache Your opponent must succeed at a Will save to remove its dirty trick condition. Int 13; Amateur Swashbuckler or panache class feature; Combat Expertise; Improved Dirty Trick.
Dazing Assault Combat You can daze foes with wild attacks. Str 13, Power Attack, base attack bonus +11.
Dazing Fist Combat You know just where to strike to daze your foe. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +4.
Dazzling Display Combat Your skill with your favored weapon can frighten enemies. Weapon Focus, proficiency with the selected weapon.
Deadhand Initiate Combat, Style You feast upon your own fears Wis 19, Deadhand Style, Knowledge (religion) 6 ranks
Deadhand Master Combat, Style Your unarmed strikes inflict negative levels Wis 23, Deadhand Initiate, Deadhand Style, Knowledge (religion) 14 ranks
Deadhand Style Combat, Style You are hard to scare and your unarmed strikes can make foes shaken Wis 15, Improved Unarmed Strike, Knowledge (religion) 4 ranks, ki pool class feature, nongood alignment
Deadly Aim Combat Take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls (increases). Dex 13, base attack bonus +1.
Deadly Finish Combat Your attacks don't just fell your opponents-they kill them outright. Base attack bonus +11.
Deadly Grappler Combat Attacks while grappling deal damage as if the strike or weapon were one size category larger. Dex 13, Improved Grapple, Improved Unarmed Strike.
Deadly Stroke Combat With a well-placed strike, you can bring a swift and painful end to most foes. Dazzling Display, Greater Weapon Focus, Shatter Defenses, Weapon Focus, proficiency with the selected weapon, base attack bonus +11.
Deafening Critical Combat, Critical Your critical hits cause enemies to lose their hearing. Critical Focus, base attack bonus +13.
Death from Above Combat You allow gravity to add extra force to your charges.
Death From Below Combat You have been trained to fight flying creatures. Base attack bonus +1.
Death or Glory Combat Even when facing a larger foe, you aren't afraid to take great risks in order to finish the fight. Str 13, Power Attack, base attack bonus +6.
Death Roll Combat, Monster Perform a death roll when grappling a foe of your size or smaller to knock that foe prone Bite attack, reptilian subtype
Deathless Initiate Combat, Racial For you, impending death is a call to wrath. Str 13, Con 13, orc or half-orc, Diehard, Endurance, base attack bonus +6.
Deathless Master Combat, Racial Even if you suffer a grievous wound, you can shrug off the damage and continue your relentless assault. Str 13, Con 15, orc or half-orc, Deathless Initiate, Diehard, Endurance, Ironhide, base attack bonus +9.
Deathless Zealot Combat, Racial Only the most serious wounds can stop you. Str 13, Con 17, orc or half-orc, Deathless Initiate, Deathless Master, Diehard, Endurance, Ironhide, base attack bonus +12.
Dedicated Adversary Combat Gain favored enemy bonuses against a specific kind of creature. No levels in a class that has the favored enemy class feature.
Defensive Combat Training Combat You excel at defending yourself from all manner of combat maneuvers.
Defensive Weapon Training Combat You know how to defend yourself against a certain class of weaponry. Int 13, base attack bonus +5.
Deflect Arrows Combat You can knock arrows and other projectiles off course, preventing them from hitting you. Dex 13, Improved Unarmed Strike.
Demon Hunter Combat You are well-versed in demonic lore. Knowledge (planes) 6 ranks.
Demonic Nemesis Combat +2 bonus on damage and critical confirmation rolls against followers of one demon lord Demon Hunter, Knowledge (planes) 6 ranks.
Demoralizing Lash Combat, Racial You cow your enemies with the lash of a whip. Base attack bonus +1, Intimidate 1 rank, hobgoblin.
Demoralizing Stare Combat, Stare Your painful stare inspires fear in your foes. Mesmerist level 9th, painful stare class feature.
Dented Helm Combat, Racial Your helm protects you from hard hits. Hard-Headed, base attack bonus +6, dwarf.
Dervish Dance Combat You have learned to turn your speed into power, even with a heavier blade. Dexterity 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitar.
Desperate Swing Combat, Racial You land your most telling blows in desperate situations. Cautious Fighter, base attack bonus +1, halfling.
Destroy Identity Combat, Critical, Story You can use your weapons to mar your opponents' most distinctive characteristics. Critical Focus, base attack bonus +11, worshiper of Lamashtu.
Destroyer's Blessing Combat, Racial Breaking things adds to your power. Half-orc or orc, rage class feature
Destructive Persuasion Combat As a standard action, attempt to smash an unattended inanimate object while attempting an Intimidate check. Str 13, Power Attack, Intimidate 1 rank.
Devastating Strike Combat Pitting all of your strength and resolve against your enemy, you deliver a strike that is impossible to ignore. Vital Strike, base attack bonus +9.
Dimensional Awareness Combat Make attack of opportunity against summoned creature that appears near you. Arcane Strike or Disruptive; Banishing Critical; Combat Reflexes; Spellcraft 8 ranks; arcane pool class feature.
Dimensional Disruption Combat Attempt to send summoned creature home with attack of opportunity. Arcane Strike or Disruptive; Banishing Critical; Combat Reflexes; Dimensional Awareness; Spellcraft 8 ranks; arcane pool class feature.
Directed Disarm Combat A weapon you pull from one enemy's grip flies toward another enemy. Int 13, Combat Expertise, Greater Disarm, Improved Disarm, base attack bonus +11.
Dirty Critical Hit Combat, Critical Add a dirty trick combat maneuver to a critical hit. Int 13, Combat Expertise, Critical Focus, Improved Dirty Trick, base attack bonus +11.
Dirty Disarm Combat You can attempt to perform a dirty trick and a disarm maneuver together as a full-round action. Int 13, Combat Expertise, Improved Dirty Trick, Improved Disarm, base attack bonus +6.
Dirty Fighting Combat Forgo flanking bonus to instead have the combat maneuver not provoke an attack of opportunity.
Dirty Grapple Combat You can attempt to perform a dirty trick and a grapple maneuver together as a full-round action. Dex 13, Int 13, Combat Expertise, Improved Dirty Trick, Improved Grapple, Improved Unarmed Strike, base attack bonus +6.
Disarm Partner Combat, Teamwork When your ally fails to disarm an opponent within your reach, you can try to disarm that same foe. Base attack bonus +1.
Disarming Strike Combat Your critical hits can disarm your foes. Int 13, Combat Expertise, Improved Disarm, base attack bonus +9.
Disengaging Feint Combat You can feint to disengage from combat. Int 13, Combat Expertise, Improved Feint.
Disengaging Flourish Combat Distracting your opponents gives you the opportunity to make a swift retreat. Int 13, Combat Expertise, Disengaging Feint, Improved Feint.
Disengaging Shot Combat You make one last attack before beating a hasty retreat. Int 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility.
Disheartening Display Combat Your show of prowess further demoralizes others. Dazzling Display, Weapon Focus, base attack bonus +6, proficiency with chosen weapon.
Disorienting Blow Combat When you successfully strike your opponent with your Stunning Fist, you leave it in a state of confusion. Stunning Fist, base attack bonus +11.
Disrupting Fist Combat, Divine Destroy an undead on a critical unarmed strike Channel Smite, Improved Unarmed Strike, base attack bonus +9, channel positive energy 4d6
Disrupting Shot Combat With a well-placed shot, you make it harder for a nearby opponent to cast spells. Dex 13, Point-Blank Shot, fighter level 6th.
Disruptive Combat Your training makes it difficult for enemy spellcasters to safely cast spells near you. 6th-level fighter.
Distance Thrower Combat You are accurate with thrown weapons at longer ranges than normal. Str 13.
Distracting Charge Combat, Teamwork Your ally's charge exposes an opening you can exploit.
Distracting Shot Combat, Teamwork Foe takes -2 on attack vs feats allies that also has this feat; -4 on attacks of opportunity. Exotic Weapon Proficiency (firearms), Weapon Focus (at least one firearm).
Diva Advance Combat, Style Do not provoke attacks of opportunity from creatures you have successfully feinted against, also feint from 30 ft. away. Cha 17, Combat Expertise, Diva Strike, Diva Style, Improved Feint, base attack bonus +11 or bard level 11th.
Diva Strike Combat, Style On your first strike, deal additional damage equal to your Cha modifier to a target that is denied its Dex bonus to AC. Cha 15; Combat Expertise; Diva Style; Improved Feint; base attack bonus +7 or bard level 7th.
Diva Style Combat, Style Use any Perform skill in place of Bluff to feint in combat. Cha 13; base attack bonus +1 or bard level 1st.
Diversion Shot Combat, Teamwork Ally that triggers Target of Opportunity can attempt a Stealth check. Stealthy, Target of Opportunity.
Divert Harm Combat You know how to throw your enemies into harm's way at the last second. Int 13, Combat Expertise, base attack bonus +6, evasion class feature.
Divine Fighting Technique Combat You have trained in the fighting technique of a deity. Same alignment as chosen deity.
Djinni Spin Combat, Style You can surround yourself with the power of the storm, to unleash a violent blast of electrical energy. Con 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist, Improved Unarmed Strike, base attack bonus +13 or monk level 11th.
Djinni Spirit Combat, Style You can manipulate lightning to protect yourself and buffet your enemies with peals of thunder. Con 15, Wis 15, Djinni Style, Elemental Fist, Improved Unarmed Strike, base attack bonus +11 or monk level 9th.
Djinni Style Combat, Style Your hands sheathed in an auras of lightning, you move like the wind. Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5th.
Dodge Combat Your training and reflexes allow you to react swiftly to avoid an opponents' attacks. Dex 13.
Dolphin Circle Combat, Style You circle your foes like dolphins, forcing them to play into your attacks. Dolphin Dart, Dolphin Style, Improved Unarmed Strike, Swim 10 ranks, base attack bonus +10 or monk level 10th.
Dolphin Dart Combat, Style As a standard action underwater you can move up to half your swim speed, make a single melee attack then retreat. Dolphin Style, Improved Unarmed Strike, Swim 6 ranks, base attack bonus +6 or monk level 6th.
Dolphin Style Combat, Style +1 melee attack against any foe adjacent to two of its allies, your attacks ignore any bonus to AC gained from aid another action. Improved Unarmed Strike, Swim 3 ranks, base attack bonus +3 or monk level 3rd.
Dorn-Dergar Master Combat You can use a dorn-dergar with only one hand. Two-Weapon Fighting, base attack bonus +4, proficiency with the dwarven dorn-dergar.
Double Slice Combat Your off-hand weapon while dual-wielding strikes with greater power. Dex 15, Two-Weapon Fighting.
Drag Down Combat When you are knocked prone, you are skilled at bringing your opponent down with you. Int 13, Combat Expertise, Improved Trip.
Dragon Ferocity Combat, Style You attack with the strength of a dragon, your telling blows striking fear into your enemies. Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 ranks.
Dragon Roar Combat, Style The spirit of the dragon wells up inside you and bursts forth in a mighty roar. Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 ranks.
Dragon Style Combat, Style Gain greater resilience, mobility, and fierceness from the blessing of dragons. Str 15, Improved Unarmed Strike, Acrobatics 3 ranks.
Dragonslayer Combat You have been trained to fight dragons. Knowledge (arcana) 4 ranks, base attack bonus +4.
Draining Strike Combat With a well-aimed strike, you cause your target to become fatigued or exhausted. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Dramatic Display Combat, Performance Your skill with your weapon is obvious to enemies and onlookers alike. Dazzling Display.
Dreadful Carnage Combat Slaying an enemy demoralizes your other nearby foes. Str 15, Power Attack, Furious Focus, base attack bonus +11.
Dueling Cape Combat, Panache You can use a simple cape to guard yourself and confound your foes. Dodge, Sleight of Hand 1 rank.
Duelist of the Roaring Falls Combat, Story You have embraced the Roaring Falls method of Aldori swordplay, known for its elegant, sweeping strikes. Aldori Dueling Disciple, Exotic Weapon Proficiency, Weapon Finesse, Weapon Focus, base attack bonus +5, Aldori Sworldlords affinity
Duelist of the Shrouded Lake Combat, Story You have embraced the Shrouded Lake style of Aldori swordplay, known for its circuitous and canny footwork. Aldori Dueling Disciple, Exotic Weapon Proficiency , Weapon Finesse, Weapon Focus, base attack bonus +5, Aldori Sworldlords affinity.
Dwarven Fury Combat, Racial, Style Maintain bonuses from defensive training and hatred against any number of foes. Dwarven Hatred Style, Dwarven Seething, base attack bonus +7, defensive training and hatred racial traits, Medium size.
Dwarven Hatred Style Combat, Racial, Style Apply hatred bonus on attack and weapon damage rolls against appropriate creatures, increase bonus to +2. Base attack bonus +1, defensive training and hatred racial traits, Medium size.
Dwarven Seething Combat, Racial, Style Apply defensive training and hatred bonus against foe who hits you. Dwarven Hatred Style, base attack bonus +5, defensive training and hatred racial traits, Medium size.
Feats Type Benefits Prerequisites
Electric Eel Conduit Combat, Style Gain one Elemental Fist attempt/day; deal ongoing electric damage in grapple. Wis 17, Electric Eel Shock, Electric Eel Style, Elemental Fist, Improved Unarmed Strike, BAB +13 or monk 9th.
Electric Eel Shock Combat, Style Gain one Elemental Fist attempt/day; damaging a foe with electricity may stagger foe. Wis 15, Electric Eel Style, Elemental Fist, Improved Unarmed Strike, base attack bonus +11 or monk 7th.
Electric Eel Style Combat, Style Gain one Elemental Fist attempt/day; damaging a foe with electricity gives you +4 to grapple it. Wis 13, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5th.
Elemental Strike Combat, Racial Deal +1 damage of an energy type linked to your race Ifrit, oread, sylph, or undine
Elven Battle Focus Combat, Racial, Style Add your Int mod to weapon damage while using Elven Battle Style Int 13, Elven Battle Style, Elven Battle Training, Weapon Finesse, base attack bonus +4, weapon familiarity racial trait.
Elven Battle Style Combat, Racial, Style Attacks of opportunity don't themselves provoke attacks of opportunity when using elven weapons Elven Battle Training, Weapon Finesse, base attack bonus +1, weapon familiarity racial trait.
Elven Battle Torrent Combat, Racial, Style Missed attack against you while fighting defensively/ total defense/Combat Expertise provokes an attack. Int 13, Elven Battle Focus, Elven Battle Style, Elven Battle Training, Weapon Finesse, base attack bonus +10, weapon familiarity racial trait.
Elven Battle Training Combat, Racial You have been specially trained to wield a variety of traditional elven weapons. Base attack bonus +1, elf.
Empty Quiver Flexibility Combat, Style Apply feats and class abilities that modify ranged attack and damage rolls to melee attack and damage rolls. Empty Quiver Style, Rapid Shot, Stabbing Shot, Weapon Focus with the chosen weapon.
Empty Quiver Flurry Combat, Style If you successfully hit, any ranged attacks with the same weapon do not provoke. Empty Quiver Flexibility, Empty Quiver Style, Rapid Shot, Stabbing Shot, Weapon Focus with the chosen weapon.
Empty Quiver Style Combat, Style Make melee attacks with the chosen weapon as if it were a mace, switch between melee and ranged. Weapon Focus with the chosen bow, crossbow, or firearm.
Engulf Horror Combat, Monster Engulfed or smothered foes are staggered. Engulf Revulsion
Engulf Revulsion Combat, Monster Engulfed or smothered foes are shaken. Engulf or smother universal monster ability
Enrage Opponent Combat, Panache Lower angered opponent's defenses until she attacks you Cha 13, Amateur Swashbuckler or panache class feature, Persuasive
Entreating Critical Combat, Critical Use a critical hit to convince foes to agree to a truce. Call Truce, Critical Focus, base attack bonus +11.
Erastil's Blessing Combat, Story Use your Wisdom modifier instead of your Dexterity modifier on ranged attack rolls when using a bow. Weapon Focus (longbow), must be a worshiper of Erastil.
Exceptional Pull Combat When you wield a strength-rated ranged weapon that you are proficient with, add 2 to the rating. Dex 13, Deadly Aim, base attack bonus +3
Excoriating Stare Combat, Stare Your painful stare burns through your opponents. Mesmerist level 11th, painful stare class feature.
Expanded Hunter Tactics Combat As a move action, grant a teamwork feat you know to a single ally within 30 feet who can see and hear you. Hunter tactics class feature.
Expert Sniper Combat You reduce the penalty on your Stealth checks to stay hidden while sniping by 10. Stealth 3 ranks.
Explosive Escape Combat When you break a grapple, you can throw back foes 5 feet directly away from you, damaging them. Dex 13, Str 13, Improved Grapple, Improved Unarmed Strike.
Exsanguinate Combat, Monster Double blood drain damage once per round Blood drain universal monster ability, grab universal monster ability
Extended Combat Meditation Combat, Meditation Add Wisdom bonus to the number of rounds that you gain the benefits of your meditation feats. Wis 13, Combat Meditation, Meditation Master, character level 9th.
Extended Stare Stare The range of your hypnotic stare increases by 10 feet. Hypnotic stare class feature.
Extra Impromptu Sneak Attack Combat You can perform one additional impromptu sneak attack each day. Impromptu sneak attack class feature.
Faerie's Strike Combat Ephemeral wisps of nature spirits dance about those you strike. Nature Magic or the ability to cast druid or ranger spells; Vital Strike, Knowledge (nature) 5 ranks.
Falling Water Gambit Combat, Story You have integrated both the Roaring Falls and Shrouded Lake styles of Aldori swordplay into a seamless union. Aldori Dueling Disciple, Duelist of the Roaring Falls, Duelist of the Shrouded Lake, Exotic Weapon Proficiency, Weapon Finesse, Weapon Focus, base attack +8, Aldori Sworldlords affinity.
False Opening Combat When you make a ranged attack while threatened, you can fool your opponent into thinking he has an opening. Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weapon.
Fatiguing Stare Combat, Stare Your painful stare fatigues your opponent. Mesmerist level 7th, painful stare class feature.
Far Shot Combat You are more accurate at longer ranges. Point-Blank Shot.
Fearsome Finish Combat, Story When you slay enemies, you frighten other opponents. Intimidating Prowess, worshiper of Lamashtu.
Feint Partner Combat, Teamwork A little diversion is all you need to slip through your foe's defenses. Bluff 1 rank.
Feinting Flurry Combat Your subtle flourishes mislead your enemy, tricking it into changing its footing. Dex 15, flurry of blows class feature, Combat Expertise.
Felling Escape Combat You may attempt to trip a foe whose grapple you escape. Int 13, Combat Expertise, Improved Trip.
Felling Smash Combat You commit all your focus to a devastating blow, trying to crush your opponent to the ground. Int 13, Str 13, Combat Expertise, Improved Trip, Power Attack, base attack bonus +6.
Fencing Grace Combat Wielding a rapier one-handed, you can add your Dex modifier instead of Strength to the weapon damage. Dex 13, Weapon Finesse, Weapon Focus (rapier).
Feral Combat Training Combat You were taught a style of martial arts that relies on the natural weapons from your racial ability or class feature. Improved Unarmed Strike, Weapon Focus with selected natural weapon.
Fighting Frenzy Combat, Teamwork Don't take the normal -2 penalty to AC for being in a rage when within 60 ft of teamwork ally. Cha 13, rage class feature.
Final Embrace Combat, Monster Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack; base attack bonus +3.
Final Embrace Horror Combat, Monster Your constricting attack has become stronger and more lethal. Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Final Embrace; base attack bonus +6.
Final Embrace Master Combat, Monster Few creatures can survive the crushing horror of your Final Embrace. Str 17, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Ability Focus (constrict); Final Embrace; Final Embrace Horror; base attack bonus +9.
Fire Hand Combat, Racial Born with a torch in your hand, you have a gift with anything that burns. Goblin.
Firebrand Combat, Story You can make use of a torch as a deadly, macelike weapon. Worshiper of Asmodeus
Flame Blade Dervish Combat, Spell Flame blade grants +10 to base speed, +4 on Acrobatics, more damage, ignores some fire resistance. Ability to cast flame blade as a spell or spell-like ability.
Flame Warrior Combat, Monster You naturally transfer the heat of your body to any metal melee weapons you wield, dealing 1d6 of fire damage. Fire subtype, giant subtype.
Flanking Foil Combat Fighting multiple foes is easy for you.
Flaying Critical Combat, Critical Your critical hits weaken your opponents' defenses. Critical Focus, base attack bonus +11.
Flexible Foe Combat Once per day switch the subtype of your favored enemy bonus; this is only +2 regardless of original. Base attack bonus +5, favored enemy (any humanoid or any outsider), favored enemy class feature.
Fling Combat, Racial You can throw grappled enemies a short distance, turning them into makeshift missiles against their allies. Flyby Attack, Powerful Wings, Snatch and Drop, Throw Anything.
Flyby Attack Combat, Monster This creature can make an attack before and after it moves while flying. Fly speed.
Flying Tackle Combat You can take down and grapple a foe as one action, with an overrun. Improved Overrun
Focused Aberration Expertise Combat Gain save bonuses against aberrations' effects. Favored enemy (aberration) class feature.
Focused Animal Expertise Combat Gain bonuses on Stealth checks, particularly against animals. Favored enemy (animal) class feature.
Focused Construct Expertise Combat You are skilled at breaking the defenses of constructs and other creatures. Favored enemy (construct) class feature.
Focused Discipline Combat Familiarity with the military traditions of your homeland inspires uncommon valor in you.
Focused Dragon Expertise Combat Gain bonuses vs. breath weapons and fear effects. Favored enemy (dragon) class feature.
Focused Fey Expertise Combat Gain bonus to confirm critical hits, count weapons as cold iron against fey. Favored enemy (fey) class feature.
Focused Magical Beast Expertise Combat Gain cover against multiple natural weapon attacks from the same creature. Favored enemy (fey) class feature.
Focused Ooze Expertise Combat Gain bonuses to CMD and against acid. Favored enemy (ooze) class feature.
Focused Outsider Expertise Combat Ignore some points of alignment-based DR. Favored enemy (outsider) class feature.
Focused Plant Expertise Combat Gain bonus to avoid being grappled or entangled. Favored enemy (plant) class feature.
Focused Shot Combat Your anatomical insight adds deadliness to your shots. Int 13, Point Blank Shot, Precise Shot.
Focused Target Combat You pour your entire focus into slaying your chosen target. Studied target class feature (second studied target).
Focused Undead Expertise Combat Gain bonus against ability damage, ability drain, energy drain, and negative energy effects. Favored enemy (undead) class feature.
Focused Vermin Expertise Combat Gain DR and other bonuses again vermin and swarms. Favored enemy (vermin) class feature.
Following Step Combat You can repeatedly close the distance when foes try to move away, without impeding your normal movement. Dex 13, Step Up.
Footslasher Combat You are trained to strike at a large foe's feet to impede its movement and cause great pain.
Forest Ambush Combat Spend five minutes to employ stealth, dealing an additional 1d6 precision damage with attack. Stealth 1 rank, Survival 1 rank.
Fortified Armor Training Combat You have learned to let your armor bear the brunt of the worst attacks. Proficient with armor or shield.
Fortitude of Giants Combat, Monster Against a poison effect or an effect that inflicts the fatigued condition, roll twice and take the higher. Con 14, Great Fortitude, giant subtype.
Fortuitous Vigor Combat Your determination helps you shake off the most grievous wounds and soldier on against your enemies. Con 13, Combat Vigor, character level 4th.
Fox Insight Combat, Style You are difficult to feint against and demoralize Fox Style
Fox Style Combat, Style Feint and distract with martial training. Int 13
Fox Trickery Combat, Style Perform dirty tricks as attacks of opportunity Combat Expertise, Fox Insight, Fox Style, Improved Dirty Trick
Friendly Fire Maneuvers Combat, Teamwork You and your teammates can anticipate one another's ranged attacks and stay out of each others' way. Point-Blank Shot, Precise Shot.
Friendly Rivalry Combat, Racial, Teamwork Gain +1 morale bonus on melee attacks against foes only you threaten if an ally is the only one threatening a different foe Human (Taldan)
Frightening Ambush Combat, Skill As a free action, you can attempt an Intimidate check to demoralize a flat-footed opponent you attack. Intimidate 1 rank.
Frost Warrior Combat, Monster You naturally transfer the cold of your body to any metal melee weapons you wield, dealing 1d6 additional points of cold damage. Cold subtype, giant subtype.
Furious Focus Combat Even in the midst of fierce and furious blows, your seemingly wild blows strike home. Str 13, Power Attack, base attack bonus +1.
Fury of the Tainted Racial, Combat The unstoppable anger you feel toward do-gooders makes you a force to be reckoned with. Cha 13, rage class feature, tiefling.
Fury's Fall Combat You can use strength and agility to send foes crashing to the ground. Improved Trip.
Fury's Snare Combat You entangle your foe in your weapon. Fury's Fall, Improved Trip.
Feats Type Benefits Prerequisites
Gang Up Combat You are adept at using greater numbers against foes. Int 13, Combat Expertise.
Garen's Discipline Combat, Story Gain a bonus to one saving throw while fighting defensively. Alertness, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Focus (Aldori dueling sword), base attack bonus +4, Aldori Sworldlords affinity
Gate Breaker Combat Against an object you deal normal damage plus an additional amount equal to your Strength modifier. Str 13, Improved Sunder, Power Attack, base attack bonus +1.
Ghostslayer Combat Can imbue a weapon you wield with spiritual energies so that it damages incorporeal creatures. Base attack bonus +1, Knowledge (religion) 1 rank.
Giant Killer Combat, Racial Your cleaving strokes menace giants and larger foes. Str 13, Cleave, Goblin Cleaver, Orc Hewer, Power Attack, Strike Back, base attack bonus +11, dwarf.
Giant-Killer Stance Combat Treat any reach weapon you wield as having the brace property against creatures that are Large or larger. Power Attack
Giant's Crush Combat, Monster When you strike hard, you knock smaller foes prone. Str 13, Power Attack, Vital Strike, base attack bonus +6, giant subtype.
Giant's Smash Combat, Monster Ignore the first 5 points of hardness, +5 bonus on Strength checks to knock down or break open doors. Str 13, Power Attack, giant subtype.
Giant's Wallop Combat, Monster When you strike, you daze smaller foes. Str 13, Power Attack, Vital Strike, base attack bonus +6, giant subtype.
Giantslaying Team Combat, Racial, Teamwork Attack a giant as an immediate action when the giant's attack of opportunity misses an ally with this feat Dex 13, Dodge, Mobility, base attack bonus +4, defensive training racial trait
Gloom Strike Combat, Racial Few creatures are as accustomed to fighting in the shadows as you. Blind-Fight, fetchling.
Gnome Weapon Focus Combat Your extensive training with traditional gnome weapons gives you an advantage. Base attack bonus +1, gnome, proficient with all martial weapons.
Goblin Cleaver Combat, Racial You are ferocious at hewing smaller opponents. Str 13, Cleave, Power Attack, dwarf.
Goblin Gunslinger Combat, Racial You have learned how to fire the big guns. Goblin.
Gore Fiend Combat, Racial Horrible wounds, whether on yourself or your enemies, makes your blood sing. Half-orc or orc, rage class feature.
Gorgon's Fist Combat With one well-placed blow, you leave your target reeling. Improved Unarmed Strike, Scorpion Style, base attack bonus +6.
Gory Finish Combat When you kill a foe, spend a swift action to make an Intimidate check to demoralize all foes within 30 feet. Dazzling Display, Weapon Focus.
Got Your Back Combat, Teamwork Aid another action can keep a feat ally from being flat-footed or flanked. Int 13, Combat Expertise.
Grabbing Drag Combat You can move easily with a grappled enemy in tow. Grabbing Style, Improved Grapple; base attack bonus +8, brawler level 4th, or monk level 4th.
Grabbing Master Combat You can grapple two foes as easily as one. Grabbing Drag, Grabbing Style, Improved Grapple; base attack bonus +12, brawler level 8th, or monk level 8th.
Grabbing Style Combat, Style You are adept at the one-handed grab. Improved Grapple; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.
Graceful Steal Combat Steal outside of combat and from containers Dex 13, Agile Maneuvers, Improved Steal, Sleight of Hand 3 ranks
Grasping Strike Combat The surrounding foliage lurches forth at your enemies in concert with your strikes. Nature Magic or the ability to cast druid or ranger spells; Vital Strike, Knowledge (nature) 5 ranks.
Great Cleave Combat You can strike many adjacent foes with a single blow. Str 13, Cleave, Power Attack, base attack bonus +4.
Great Hatred Combat, Racial Your rage burns with vast intensity. Gnome, hatred racial trait.
Great Rend Combat, Monster Your rend deals an amount of additional damage equal to half your Strength modifier if you also bite. Bite attack, rend, troll.
Greater Awesome Blow Combat, Monster When you perform an awesome blow, you fling opponents back farther. Str 25, Awesome Blow, Improved Bull Rush, Power Attack, size Large or larger.
Greater Balor Whip Combat As a single attack, whip's crit range is 19-20, +4 critical confirmation. Balor Whip, Improved Balor Whip, Weapon Focus (whip), Whip Mastery, base attack bonus +16.
Greater Blind-Fight Combat Your enemies cannot hide from you. Perception 15 ranks, Improved Blind-Fight.
Greater Bull Rush Combat Your bull rush attacks throw enemies off balance. Improved Bull Rush, Power Attack, base attack bonus +6, Str 13.
Greater Dirty Trick Combat When you pull a dirty trick, your foe is truly hindered. Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6.
Greater Disarm Combat You can knock weapons far from an enemy's grasp. Combat Expertise, Improved Disarm, base attack bonus +6, Int 13.
Greater Drag Combat Foes that you drag are thrown out of balance. Str 13, Improved Drag, Power Attack, base attack bonus +6.
Greater Feint Combat You are skilled at making foes overreact to your attacks. Combat Expertise, Improved Feint, base attack bonus +6, Int 13.
Greater Grapple Combat Maintaining a grapple is second nature to you. Improved Grapple, Improved Unarmed Strike, base attack bonus +6, Dex 13.
Greater Meditation Master Combat, Meditation When you meditate, you gain a +2 insight bonus to split between any one or two d20 rolls. Wis 15, Combat Meditation, Meditation Master, character level 11th.
Greater Mesmerizing Feint Combat Feint against mindless creatures Mesmerizing Feint, Bluff 10 ranks, psychic inception  bold stare
Greater Overrun Combat Enemies must dive to avoid your dangerous move. Improved Overrun, Power Attack, base attack bonus +6, Str 13.
Greater Penetrating Strike Combat Your attacks penetrate the defenses of most foes. Penetrating Strike, Weapon Focus, 16th-level fighter.
Greater Rending Fury Combat When your claws latch on to an opponent, the effect is bloody and horrific. Improved Rending Fury, Rending Fury, base attack bonus +12, rend special attack.
Greater Reposition Combat When you reposition foes, they are left vulnerable to the attacks of your allies. Int 13, Combat Expertise, Improved Reposition, base attack bonus +6.
Greater Serpent Lash Combat Your ability to disarm and pull foes off balance with your whip is impressive. Serpent Lash, base attack bonus +4
Greater Shield Focus Combat You are skilled at deflecting blows with your shield. Shield Focus, Shield Proficiency, 8th-level fighter.
Greater Shield Specialization Combat Your masterful shieldwork provides even greater protection to your vital areas. Greater Shield Focus, Shield Focus, Shield Specialization with selected shield, fighter level 12th.
Greater Snap Shot Combat You can prey on any gap in your foe's guard with impunity, and with even greater range. Dex 17, Improved Snap Shot, Point-Blank Shot, Rapid Shot, Snap Shot, base attack bonus +12.
Greater Steal Combat You have a knack for snatching items from your opponents in combat. Int 13, Combat Expertise, Improved Steal, base attack bonus +6.
Greater Sunder Combat Your devastating strikes cleave through weapons and armor, damaging both item and wielder alike. Improved Sunder, Power Attack, base attack bonus +6, Str 13.
Greater Trip Combat You can make free attacks on foes that you knock down. Combat Expertise, Improved Trip, base attack bonus +6, Int 13.
Greater Two-Weapon Fighting Combat You are incredibly skilled at fighting with two weapons at the same time. Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11.
Greater Uncivilized Tactics Combat Gain a +2 bonus on Uncivilized Tactics. A foe must take a full-round action to recover the use of a limb. Str 13, Improved Uncivilized Tactics, Power Attack, Uncivilized Tactics.
Greater Vital Strike Combat You can make a single attack that deals incredible damage. Improved Vital Strike, Vital Strike, base attack bonus +16.
Greater Weapon Focus Combat You are a master at your chosen weapon. Proficiency with selected weapon, Weapon Focus with selected weapon, 8th-level fighter.
Greater Weapon of the Chosen Combat Your deity guides your hand when you fight with her favored weapon. Improved Weapon of the Chosen, Weapon Focus with deity's favored weapon, Weapon of the Chosen, worship and receive spells from a deity.
Greater Weapon Specialization Combat Your attacks with the chosen weapon are more devastating than normal. Proficiency, Greater Weapon Focus with selected weapon, Weapon Focus, Weapon Specialization, 12th-level fighter.
Greater Whip Mastery Combat You can use a whip to make combat maneuvers with ease. Improved Whip Mastery, Weapon Focus (whip), Whip Mastery, base attack bonus +8.
Ground-Grabber Combat +2 to your CMB against awesome blow, bull rush, drag, reposition, or trip combat maneuvers vs. larger foes Con 13
Grudge Fighter Combat, Racial You feel great anger at anyone who dares to attack you, making your own attacks that much stronger. Orc.
Gruesome Slaughter Combat You can inspire extreme revulsion when you slaughter your enemies. Intimidating Prowess, Killing Flourish, Intimidate 11 ranks, slayer level 11th.
Guided Star Combat, Story The grace of Desna guides your starknife to its target and back to your hand. Starry Grace, worshiper of Desna.
       
Feats Type Benefits Prerequisites
Halfling Slinger Combat, Racial You have honed your racial talent for slingcraft. Halfling.
Hamatula Grasp Combat You deal terrible damage to impaled foes. Hamatula Strike, Improved Grapple, Strength 13, base attack bonus +9.
Hamatula Strike Combat You can catch your opponents on your weapon and hold them in place. Improved Grapple, Strength 13, Base Attack Bonus +7.
Hamatulatsu Combat, Story You have mastered a deadly fighting form inspired by the hideous attacks of the barbed devil. Improved Unarmed Strike, Weapon Focus (unarmed strike).
Hammer the Gap Combat You repeatedly strike the same location, causing increasing amounts of damage. Base attack bonus +6.
Hard-Headed Combat, Racial Your thick skull is almost a weapon unto itself. Base attack bonus +1, dwarf.
Harder They Fall Combat, Teamwork Ally can attempt that a maneuver even against foes two or more size categories larger than herself Str 13, Int 13, Combat Expertise, Power Attack.
Harrying Partners Combat, Teamwork Benefit from aid another for a feat ally lasts until the beginning of your next turn. Any teamwork feat, base attack bonus +6.
Haunted Gnome Combat, Racial You use your gnome magic to take on an eerie illusory appearance. Cha 13, gnome magic racial trait, Knowledge (arcana) 1 rank.
Haunted Gnome Assault Combat, Racial Discharging your disturbing glamer as you strike a telling blow, you haunt a foe with lingering fear. Cha 13, gnome magic racial trait, Haunted Gnome, Knowledge (arcana) 3 ranks.
Haunted Gnome Shroud Combat, Racial Your disturbing glamer expands to make your exact location hard to pinpoint. Cha 13, gnome magic racial trait, Haunted Gnome, Haunted Gnome Assault, Knowledge (arcana) 6 ranks.
Heavy Armor Proficiency Combat You are skilled at wearing heavy armor. Light Armor Proficiency, Medium Armor Proficiency.
Hellcat Pounce Combat You attack unsuspecting foes twice. Hellcat Stealth, Skill Focus (Stealth), sneak attack +2d6.
Hero's Display Combat, Performance Present weapon to gain +2 bonus on the performance combat check and make an Intimidate check. Dazzling Display, Weapon Focus, and proficiency with the selected weapon.
Heroic Interposition Combat, Story You arrive just when you are most needed to vanquish evil. Dex 13, Dodge, Improved Initiative, Mobility, worshiper of an empyreal lord.
Heroic Leader Combat Your companion doesn't count as threatening your opponent for the purposes of feats. Cha 13; any combat feat; ability to gain an animal companion, cohort, eidolon, familiar, or mount.
Hex Strike Combat Chanting and cursing, you put a hex on your enemy as part of your unarmed strike. Hex class feature, Improved Unarmed Strike.
Hold the Blade Combat You can take your opponent's weapon after being stabbed in the back. Improved Disarm, base attack bonus +10.
Holy Water Assault Combat You have found new and effective uses for holy water in combating the undead. Base attack bonus +1, Knowledge (religion) 3 ranks.
Hook Fighter Combat In your deft hands, a climbing tool becomes a deadly weapon. Base attack bonus +1.
Horn of the Criosphinx Combat You end your charge in a devastating two-handed attack. Base attack bonus +6 or monk level 6th.
Horn Rider Combat You gain a +1 shield bonus to AC when lashed into a horn harness. Base attack bonus +1.
Horn Rider's Charge Combat Gain the attack bonus from your mount's charge and your attack deals double damage. Horn Rider, base attack bonus +1.
Horrific Gorging Combat, Monster Swallow one foe to make its allies shaken size Bite attack, swallow whole universal monster ability, Large or larger
Horse Master Combat You blend horsemanship skills from disparate traditions into a seamless mounted combat technique. Expert trainer class feature, Ride 6 ranks.
Hurricane Punch Combat Attempt a bull rush combat maneuver against that foe you punch twice. Str 13, Improved Bull Rush, Improved Unarmed Strike, Power Attack.
Hurtful Combat Make a single melee attack against a demoralized creature as a swift action. Str 13, Power Attack
Feats Type Benefits Prerequisites
Iconoclast Combat You know how to turn a holy symbol into a weapon against her followers. Divine Defiance, Improved Sunder, Power Attack, Intimidate 3 ranks.
Illusive Gnome Bewilderment Combat, Racial, Style Pick one special weapon feature and deny the opponent its Dex to AC; or pick two special weapon features. Int 13, Combat Expertise, Gnome Weapon Focus, Illusive Gnome Style, Illusive Gnome Surprise, Improved Feint, gnome magic and weapon familiarity racial traits.
Illusive Gnome Style Combat, Racial, Style When feinting with a gnome weapon, sacrifice a spell to gain a bonus on the skill check attempted to feint. Int 13, Combat Expertise, Gnome Weapon Focus, Improved Feint, base attack bonus +1, gnome magic and weapon familiarity racial traits.
Illusive Gnome Surprise Combat, Racial, Style +2 bonus to perform dirty tricks, feint. Instead of denying foe Dex bonus, weapon gains special feature. Int 13, Combat Expertise, Gnome Weapon Focus, Illusive Gnome Style, Improved Feint.
Impact Critical Shot Combat, Critical With a series of ranged attacks, you bring your foes to their knees or force them to move. Dex 13, Point-Blank Shot, base attack bonus +9.
Impaling Critical Combat, Critical Your critical hits can skewer your foes. Critical Focus, Weapon Specialization with selected piercing melee weapon, base attack bonus +11.
Improved Armor Focus Combat Armor check penalty of the selected armor decreases by 1 (to a minimum of 0). Armor Focus, base attack bonus +6, proficiency with selected armor.
Improved Awesome Blow Combat You are skilled at sending your opponents flying. Str 13; Awesome Blow or awesome blow class feature; Power Attack
Improved Awesome Throw Combat, Monster When you perform an awesome throw, you knock opponents back farther. Str 25, Awesome Throw, Greater Bull Rush, Throw Anything or rock throwing, size Large or larger.
Improved Balor Whip Combat You can pull in foes with your whip and attack them with your sword. Balor Whip, Weapon Focus (whip), Whip Mastery, base attack bonus +12.
Improved Blind-Fight Combat Your keen senses guide your hand against hidden foes. Perception 10 ranks, Blind-Fight.
Improved Bull Rush Combat You are skilled at pushing your foes around. Str 13, Power Attack, base attack bonus +1.
Improved Charging Hurler Combat Every muscle in your body adds its force to your thrown weapons. Charging Hurler, Point-Blank Shot.
Improved Cleaving Finish Combat You can cut down many opponents in a single strike. Str 13, Cleave, Cleaving Finish, Great Cleave, Power Attack, base attack bonus +6.
Improved Critical Combat Attacks made with your chosen weapon are quite deadly. Proficient with weapon, base attack bonus +8.
Improved Devastating Strike Combat The fury and power channeled through your attack is enough to kill a lesser being outright. Devastating Strike, Vital Strike, base attack bonus +13.
Improved Dirty Trick Combat You are skilled at pulling dirty tricks on your foes. Int 13, Combat Expertise.
Improved Disarm Combat You are skilled at knocking weapons from a foe's grasp. Int 13, Combat Expertise.
Improved Disarm Partner Combat, Teamwork When a teamwork ally fails a disarm, you can make an attack of opportunity and attempt to disarm. Disarm Partner, base attack bonus +5.
Improved Drag Combat You are skilled at dragging foes around the battlefield. Str 13, Power Attack, base attack bonus +1.
Improved Feint Combat You are skilled at fooling your opponents in combat. Int 13, Combat Expertise.
Improved Feint Partner Combat, Teamwork When an ally successfully feints, the opponent provokes an attack of opportunity from you. Bluff 1 rank, Combat Reflexes, Feint Partner, base attack bonus +6.
Improved Feinting Flurry Combat Your first melee attack throws your opponent completely off guard. Dex 17, flurry of blows class feature, Combat Expertise, Feinting Flurry, base attack bonus +6.
Improved Fury of the Tainted Racial, Combat Your hatred for goodness is rivaled only by your ability to repel it. Cha 13, Fury of the Tainted, base attack bonus +8, rage class feature, tiefling.
Improved Grapple Combat You are skilled at grappling opponents. Dex 13, Improved Unarmed Strike.
Improved Impaling Critical Combat, Critical When you impale a target, you hinder its movement and can cause severe bleeding. Impaling Critical, Critical Focus, Weapon Specialization with selected piercing melee weapon, base attack bonus +13.
Improved Initiative Combat Your quick reflexes allow you to react rapidly to danger.
Improved Ki Throw Combat Your enemies are living weapons in your hands. Improved Bull Rush, Ki Throw.
Improved Mounted Archery Combat Take no penalty using a ranged weapon while mounted and taking a double move action. Mounted Archery, Mounted Combat, Ride 1 rank.
Improved Outflank Combat, Teamwork You and a feat ally can flank from different angles. Outflank, base attack bonus +6.
Improved Overrun Combat You are skilled at running down your foes. Str 13, Power Attack, base attack bonus +1.
Improved Parry Combat A flick of the wrist binds your opponent's weapon. Int 13, Combat Expertise.
Improved Position of Strength Combat You are particularly skilled in pressing your advantage when negotiating with noncombatants. Position of Strength; Two-Weapon Fighting or Multiattack; Intimidate 5 ranks.
Improved Precise Shot Combat Your ranged attacks ignore anything but total concealment and cover. Dex 19, Point-Blank Shot, Precise Shot, base attack bonus +11.
Improved Precise Strike Combat, Teamwork When you deal damage with Precise Strike, you also deal 1 point of bleed damage. Dex 13, Precise Strike, base attack bonus +4.
Improved Punishing Step Combat You respond quickly to a devestating charge or pounce. Dex 13, Dodge, Punishing Step, base attack bonus +8.
Improved Rending Fury Combat Honing the deadliness of your claws, you are a living hurricane of rending fury. Rending Fury, base attack bonus +9, rend special attack.
Improved Reposition Combat You have learned how to force your enemies to move around the battlefield. Int 13, Combat Expertise.
Improved Sabotaging Sunder Combat Use Sabotaging Sunder on more objects and without provoking attacks of opportunity. Sabotaging Sunder, Disable Device 9 ranks.
Improved Second Chance Combat You can turn a missed strike into a second chance without sacrificing later attacks. Int 13, Combat Expertise, Second Chance, base attack bonus +11.
Improved Shield Bash Combat You can protect yourself with your shield, even if you use it to attack. Shield Proficiency.
Improved Shield Focus Combat You reduce the armor check penalty of any shield you are using by 1. Shield Focus, base attack bonus +6.
Improved Sidestep Combat You are adept at sidestepping your opponent's melee attacks without compromising your mobility. Dex 15, Dodge, Mobility, Sidestep.
Improved Snap Shot Combat Take advantage of your opponent's vulnerabilities from a greater distance, and without exposing yourself. Dex 15, Point-Blank Shot, Rapid Shot, Snap Shot, Weapon Focus, base attack bonus +9.
Improved Steal Combat You have a knack for snatching items from your opponents. Int 13, Combat Expertise.
Improved Sunder Combat You are skilled at damaging your foes' weapons and armor. Str 13, Power Attack, base attack bonus +1.
Improved Surprise Follow-Through Combat, Racial You follow up an attack with a surprising series of sweeping blows. Str 13, Cleave, Great Cleave, Power Attack, Surprise Follow Through, base attack bonus +8.
Improved Swap Places Combat, Teamwork When you switch places with your comrade, your sizes don't matter. Swap Places.
Improved Trip Combat You are skilled at sending your opponents to the ground. Int 13, Combat Expertise.
Improved Two-Weapon Feint Combat Your primary weapon keeps a foe off balance, allowing you to slip your off-hand weapon past his defenses. Dex 17, Int 13, Combat Expertise, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +6.
Improved Two-Weapon Fighting Combat You are skilled at fighting with two weapons. Dex 17, Two-Weapon Fighting, base attack bonus +6.
Improved Unarmed Strike Combat You are skilled at fighting while unarmed.
Improved Uncivilized Tactics Combat Don't provoke to use Uncivilized Tactics. In addition, you receive a +2 bonus on such checks. Str 13, Power Attack, Uncivilized Tactics.
Improved Underhanded Teamwork Combat, Teamwork You may attempt a dirty trick against the same foe as your ally. Combat Expertise, Improved Dirty Trick, Underhanded Teamwork, base attack bonus +6.
Improved Vital Strike Combat You can make a single attack that deals a large amount of damage. Vital Strike, base attack bonus +11.
Improved Weapon of the Chosen Combat You gain even greater favor when you use your deity's favored weapon. Weapon Focus with your deity's favored weapon, Weapon of the Chosen.
Improved Whip Mastery Combat You are able to entangle opponents with the coils of your whip. Weapon Focus (whip), Whip Mastery, base attack bonus +5.
Improvised Weapon Mastery Combat You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour. Catch Off-Guard or Throw Anything, base attack bonus +8.
In Harm's Way Combat You put yourself in danger's path to save your allies. Bodyguard.
Incite Paranoia Combat, Skill Ruin your foes' teamwork and spread doubt among them. Int 13, Combat Expertise, Deceitful, Greater Feint, Improved Feint, base attack bonus +6
Indomitable Mount Combat, Story Make a Ride check to replace your mount's saving throw. Mounted Combat, Handle Animal 5 ranks, Ride 5 ranks, Lastwall affinity.
Inner Flame Combat, Racial Your body generates so much heat that your mere touch scorches your enemies. Scorching Weapons, character level 7th, ifrit.
Inspired Sneak Attack Combat Use inspiration to reroll 1s in sneak attack. Inspiration pool; sneak attack or studied strike class feature.
Inspiring Bravery Combat Grant your bravery to allies within 30 feet Cha 13, bravery class feature
Intense Pain Combat, Stare You deal additional damage when using your painful stare. Mesmerist level 7th, painful stare class feature.
Intercept Charge Combat, Teamwork You can get in the way of an opponent charging your ally.
Interweave Composite Blast  Combat, Teamwork Work together to unleash a composite blast Kinetic blast class feature
Intimidating Prowess Combat, Skill Your physical might is intimidating to others.
Intrepid Rescuer Combat, Story You instinctively react to interfere with foes that attack your allies or innocents. Combat Reflexes, worshiper of Kurgess.
Feats Type Benefits Prerequisites
Jabbing Dancer Combat, Style You've learned to bend and shift your body to avoid attacks and reposition yourself advantageously. Dodge, Improved Unarmed Strike, Jabbing Style, Mobility; BAB +9, brawler level 5th, or monk level 5th.
Jabbing Master Combat, Style Your quick punches become even more lethal. Dodge, Improved Unarmed Strike, Jabbing Dancer, Jabbing Style, Mobility, Power Attack; BAB +12, brawler level 8th, or monk level 8th.
Jabbing Style Combat, Style A cluster of quick strikes deals more damage than a single roundhouse swing. Improved Unarmed Strike; BAB +6, brawler's flurry class feature, or flurry of blows class feature.
Jaguar Pounce Combat Your ambushes are especially lethal. Base attack bonus +4.
Janni Rush Combat, Style When you leap to the attack, your blows are like bolts from on high. Improved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perform (dance) 8 ranks.
Janni Style Combat, Style Your whirling fighting technique makes you difficult to hit. Improved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks.
Janni Tempest Combat, Style Your gale of attacks easily throws your opponents off balance. Improved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ranks.
Jawbreaker Combat You deliver a powerful strike to the mouth, breaking teeth and bone. Improved Unarmed Strike, Stunning Fist, Heal 6 ranks.
Joyless Toil Combat Your strikes render your enemy distracted and unable to focus on productive action. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Juggle Load Combat Your fingers are so nimble that reloading your sling is almost effortless for you. Ammo Drop, Sleight of Hand 1 rank, proficient with sling.
Juke Combat +4 AC vs. charge; switch places with the charging opponent and he is flanked by you. Dex 13, Dodge, Mobility, Sidestep.
Just out of Reach Combat +4 dodge bonus against reach attack. Dex 13, Dodge, Mobility.
Kitsune Style Combat, Style While using this style, you can attempt to perform a dirty trick in place of an attack at the end of a charge. Int 13, Combat Expertise, Improved Dirty Trick.
Kitsune Tricks Combat, Style You can apply two different conditions with a single dirty trick combat maneuver check on a charge. Int 13; Combat Expertise, Improved Dirty Trick; Kitsune Style; base attack bonus +3 or monk level 3rd.
Kitsune Vengeance Combat, Style You can attempt a dirty trick combat maneuver as an attack of opportunity. Int 13; Combat Expertise, Improved Dirty Trick; Kitsune Style; Kitsune Tricks; base attack bonus +6 or monk level 6th.
Knotted Nets Combat, Teamwork You are capable of entangling far greater prey with the help of your allies. Exotic Weapon Proficiency (net), base attack bonus +1.
Kraggodan's Stance Combat, Story You have learned one of the secrets of Kraggodan's defenders and can lock your armor and shield into an impenetrable barrier. Con 13, proficiency with heavy armor and shields.
Kraken Style Combat, Style Foe takes additional bludgeoning damage when you succeed on a grapple check; +2 to maintain grapple. Wis 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Kraken Throttle Combat, Style Deal more damage when grappling, gain ability to suffocate foe. Wis 13, Improved Grapple, Improved Unarmed Strike, Kraken Style, base attack bonus +5 or monk level 5th.
Kraken Wrack Combat, Style Deal more damage when grappling, gain ability to damage armor or weapon. Wis 13, Improved Grapple, Improved Unarmed Strike, Kraken Style, base attack bonus +5 or monk level 5th.
Kyton Cut Combat, Style Spiked chain attacks can hurt both you and the target, and hinder concentration Wis 17, Kyton Shield, Kyton Style, base attack bonus +8 or monk level 6th
Kyton Shield Combat, Style Spiked chain acts as both weapon and shield Wis 15, Kyton Style, base attack bonus +5, Knowledge (planes) 3 ranks
Kyton Style Combat, Style Use a spiked chain as a monk weapon and deliver Stunning Fist through it Wis 13, Exotic Weapon Proficiency (spiked chain), Knowledge (planes) 3 ranks, ki pool class feature
Feats Type Benefits Prerequisites
Landing Roll Combat You have learned the technique of rolling safely away when an enemy trips you. Dex 13, Dodge, Mobility.
Large Target Combat The larger a creature is, the easier you find it to strike a vulnerable spot when attacking with a sling. Proficient with sling.
Lasso Strangler Combat You can choke foes with a lasso. Exotic Weapon Proficiency (lasso), Weapon Focus (lasso).
Latching Horror Combat, Monster A foe is shaken when you attach to it Attach universal monster ability
Lead from the Back Combat Grants all allies within 30 feet a +1 bonus on all weapon damage rolls for 1 round while in concealment. Goblin, Intimidate 1 rank.
Leadership General You attract followers to your cause and a companion to join you on your adventures. Character level 7th.
Leapfrog Combat, Performance You can use an opponent as a springboard. Acrobatics 3 ranks.
Leaping Evasion Combat Successful Reflex save allows an Acrobatics check to jump out of the effect's area. Lightning Reflexes, evasion class feature.
Light Armor Proficiency Combat You are skilled at wearing light armor.
Lightning Draw Combat, Panache Draw weapons reflexively Quick Draw, swashbuckler initiative deed, swashbuckler level 7th
Lightning Stance Combat The speed at which you move makes it nearly impossible for opponents to strike you. Dex 17, Dodge, Wind Stance, base attack bonus +11.
Linnorm Style Combat, Style Take a -2 penalty to your AC against melee attacsk, add Wisdom bonus to the damage on unarmed strikes. Wis 13, Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Linnorm Vengeance Combat, Style Redirect some of the energy from blows you take, turning your enemies' strength against them. Wis 13, Improved Unarmed Strike, Linnorm Style, base attack bonus +6 or monk level 6th.
Linnorm Wrath Combat, Style Even when you are overwhelmed, your body deflects the force of the strike back as a wave of energy. Wis 13, Improved Unarmed Strike, Linnorm Style, Linnorm Vengeance, base attack bonus +9 or monk level 9th.
Lob Shot Combat You can make a high, arcing shot to strike your opponents from above. Far Shot, Point-Blank Shot.
Lookout Combat, Teamwork Your allies help you avoid being surprised.
Low Profile Combat, Racial Yours small stature helps you avoid ranged attacks. Dex 13, Small size or smaller.
Lucky Strike Combat, Racial Your luck increases the potency of your weapon attacks. Base attack bonus +5, adaptive luck racial trait, halfling.
Lunge Combat You can strike foes that would normally be out of reach. Base attack bonus +6.
Feats Type Benefits Prerequisites
Mad Magic Combat Cast spells from any class that grants you spells while in a bloodrage. Bloodrage class feature or perfect clarity rage power.
Maddening Obliteration Combat, Style Your unarmed strikes weaken foes against madness and can disintegrate the fallen Wis 19, Cha 15, Maddening Strike, Maddening Style, Knowledge arcana (10 ranks)
Maddening Strike Combat, Style Use ki to deal substantial Wisdom/sanity damage 8 ranks Wis 17, Cha 13, Maddening Style, Knowledge (arcana)
Maddening Style Combat, Style Additional use of Stunning Fist, increase DC of madness effects, deal Wisdom/sanity damage with Stunning Fist Wis 15, Cha 11, Improved Unarmed Strike, Stunning Fist, Knowledge (arcana) 4 ranks, ki pool, nongood
Major Spell Expertise Spell You can cast a single low-level spell as a spell-like ability. Minor Spell Expertise, ability to cast 9th-level spells.
Malicious Eye Racial Add the effect of your jinx to the effect of a hex. Evil eye witch hex, Halfling Jinx trait.
Manifested Blood General You can use the power of your bloodline to surround yourself in its element. Cha 13; draconic or elemental bloodline.
Manifold Stare Combat, Stare You can trigger your painful stare one additional time per round. Mesmerist level 3rd, painful stare class feature.
Mantis Style Combat, Style You have learned to target vital areas with crippling accuracy. Improved Unarmed Strike, Stunning Fist, Heal 3 ranks.
Mantis Torment Combat, Style Your knowledge of the mysteries of anatomy allows you to cause debilitating pain with a simple touch. Heal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fist.
Mantis Wisdom Combat, Style Your knowledge of vital areas allows you to land debilitating strikes with precision. Improved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks.
Manyshot Combat You can fire multiple arrows at a single target. Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6.
Marid Coldsnap Combat, Style You can summon a torrent of water to blast your enemies, chilling them to the bone. Con 15, Wis 17, Elemental Fist, Marid Spirit, Marid Style, Improved Unarmed Strike, base attack bonus +13 or monk level 11th.
Marid Spirit Combat, Style You can manipulate cold energy to protect yourself and freeze your foes. Con 15, Wis 15, Elemental Fist, Marid Style, Improved Unarmed Strike, base attack bonus +11 or monk level 9th.
Marid Style Combat, Style You conjure tendrils of icy water to strike your enemies from a distance. Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5th.
Martial Dominance Combat Intimidate with martial training and on critical hits. Base attack bonus +5, Intimidate 1 rank
Martial Focus Combat While wielding a weapon from chosen group with which you are proficient, gain a +1 on damage. Base attack bonus +5.
Martial Mastery Combat You broaden your study of weapons to encompass multiple similar weapons. Martial Versatility, fighter level 16th, human.
Martial Versatility Combat, Racial You further broaden your study of weapons to encompass multiple similar weapons. Fighter level 4th, human.
Martial Weapon Proficiency Combat Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Master Combat Performer Combat You are a master of the techniques and weapons of the arena and the stage. Performing Combatant or at least three performance feats, base attack bonus +6.
Master Siege Engineer Combat You are significantly faster at loading a siege engine, as well as a better shot. Siege Weapon Engineer, Knowledge (engineering) 10 ranks.
Master Sniper Combat While hiding, you can make two ranged attacks and then immediately use Stealth again. Expert Sniper, Rapid Shot, Stealth 6 ranks.
Masterful Display Combat, Performance You craft a special victory performance that causes the crowd to go wild. Dazzling Display, any two performance feats.
Masterful Flourish Combat, Performance Your training with gladiatorial weapons gives you the upper hand when using them in performance combat. Weapon training class feature.
Measure Foe Combat Measure a foe's combat prowess and gain bonuses Street Smarts, base attack bonus +1
Measured Response Combat, Story You believe that a conservative but consistent response guarantees success. Base attack bonus +1, worshiper of Abadar.
Medium Armor Proficiency Combat You are skilled at wearing medium armor. Light Armor Proficiency.
Medusa's Wrath Combat, Style You can take advantage of your opponent's confusion, delivering multiple blows. Improved Unarmed Strike, Gorgon's Fist, Scorpion Style, base attack bonus +11.
Merciless Beating Combat When you have the numbers on your side, you can lend your strength to the group. Int 13, Combat Expertise, Gang Up.
Merciless Butchery Combat Your talent for slaughter lets you dispatch helpless opponents before they can recover. Dastardly Finish, sneak attack +5d6, studied target class feature.
Merciless Rush Combat, Story Though hordes stand against you, they rarely stand long. Improved Bull Rush, worshiper of Rovagug.
Mighty Bite Combat, Monster If you rend, your bite's crit range increases next round. Base attack bonus +6, bite attack, rend, troll.
Mirror Move Combat By tracking an opponent's movements, you can attempt to duplicate his techniques. Int 13, Combat Expertise, base attack bonus +4.
Misdirection Attack Combat When using Misdirection Tactics, attacker provokes an attack of opportunity. Misdirection Redirection, Misdirection Tactics 
Misdirection Redirection Combat When using Misdirection Tactics, redirect attack to another creature. Misdirection Tactics, Bluff 10 ranks
Misdirection Tactics Combat While using total defense, use Bluff to negate a hit. Int 13, Combat Expertise, Deceitful, Bluff 4 ranks
Missile Shield Combat You are skilled at deflecting ranged attacks with your shield. Dex 13, Shield Focus.
Mobile Bulwark Style Combat, Style Add tower shield's bonus to AC to your CMD against bull rush and overrun combat maneuvers. Str 13, Shield Focus, Tower Shield Proficiency, base attack bonus +1.
Mobile Fortress Combat, Style Add half of tower shield's bonus to AC to your touch AC and only a -1 on attack because of its encumbrance. Str 15, Mobile Bulwark Style, Shield Focus, Tower Shield Proficiency, base attack bonus +4.
Mobile Stronghold Combat, Style While using a tower shield, you do not suffer a penalty on attack rolls because of the shield's encumbrance. Str 17, Mobile Bulwark Style, Mobile Fortress, Shield Focus, Tower Shield Proficiency, base attack bonus +7.
Mobility Combat You can easily move through a dangerous melee. Dex 13, Dodge.
Mocking Dance Combat, Performance You do a little dance that mocks your foe and entertains the crowd. Acrobatics 4 ranks or Perform (dance) 4 ranks.
Modification Mastery Combat, Skill Add a modification to a weapon or suit of armor that already has a modification Creative Armorsmith, Armor Adept, and Craft (armor) 7 ranks, or Creative Weaponsmith, Weapon Adept, and Craft (weapons) 7 ranks; Knowledge (engineering) 7 ranks.
Modification Trainer Combat, Skill Train others to employ your modifications. Cha 13, Armor Adept or Weapon Adept, fighter level 4th.
Modified Weapon Proficiency Combat You are always considered to be proficient with modified weapons of a certain type. Proficiency with the selected weapon.
Monastic Legacy Combat Your formal unarmed training continues to bolster your training in other areas. Still mind class feature, Improved Unarmed Strike.
Monkey Lunge Combat You can quickly recover from your lunges, helping you to avoid counterattacks. Lunge, Acrobatics 1 rank.
Monkey Moves Combat, Style You scramble around your foes, moving and striking in an erratic fashion. Wis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 ranks.
Monkey Shine Combat, Style You combine acrobatics and opportunity to devastating effect against your opponent. Wis 13, Improved Unarmed Strike, Monkey Moves, Monkey Style, Stunning Fist, Acrobatics 11 ranks, Climb 11 ranks.
Monkey Style Combat, Style Your unarmed fighting style is nimble and unpredictable, full of ground rolls and short leaps. Wis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranks.
Moonlight Stalker Combat, Racial You are adept at using shadows to conceal your attacks. Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or low-light vision racial trait.
Moonlight Stalker Feint Combat, Racial You strike through the shadows so quickly that your opponent can barely react to your attacks. Int 13, Blind-Fight, Combat Expertise, Moonlight Stalker, Bluff 6 ranks, darkvision or lowlight vision racial trait.
Moonlight Stalker Master Combat, Racial You leave your opponents swinging at shadows while you slide elusively through the darkness. Int 13, Blind-Fight, Combat Expertise, Improved Feint, Moonlight Stalker, Moonlight Stalker Feint, Bluff 9 ranks, darkvision or low-light vision.
Motivating Display Combat You can empower your allies through their fear of you. Cha 13, Dazzling Display, Weapon Focus.
Mountain-Splitting Strike Combat Unarmed damage in a charge vs a larger foe deals more damage; +2 bonus to the DC of any Stunning Fist Wis 13, Improved Unarmed Strike.
Mounted Archery Combat You are skilled at making ranged attacks while mounted. Ride 1 rank, Mounted Combat.
Mounted Blade Combat If your Ride-By attack hits, you can also make an attack against a foe adjacent to your original foe. Ride 3 ranks, Mounted Combat, Ride-By Attack
Mounted Combat Combat You are adept at guiding your mount through combat. Ride 1 rank.
Mounted Onslaught Combat, Story You may overrun more than one creature. Mounted Combat, Trample, Ride 5 ranks, Lastwall affinity.
Mounted Shield Combat Your defensive tactics defend both you and your mount. Mounted Combat, Shield Focus.
Mounted Skirmisher Combat You are adept at attacking from upon a swift moving steed. Ride rank 14, Mounted Combat, Trick Riding.
Mud in Your Eye Combat Attempt a ranged dirty trick. Throw Anything.
Murderer's Circle Combat, Performance After savaging your foe, you circle like a hunter ready for the kill. Dodge, Acrobatics 4 ranks.
Musketeer's Daring Combat, Panache If the result of your d6 roll is a natural 5 or 6 when using the derring-do deed, you can roll another d6. Dex 15, derring-do deed, swashbuckler level 6th.
Musketeer's Dodge Combat, Grit With dodge deed, its movement does not provoke attacks of opportunity, +4 dodge bonus to AC. Exotic Weapon Proficiency (firearms), gunslinger level 3rd, gunslinger's dodge deed.
Musketeer's Reposition Combat, Grit Perform a reposition combat maneuver instead of knocking the target prone Exotic Weapon Proficiency (firearms), gunslinger level 6th, pistol-whip deed.
Musketeer's Sidestep Combat, Panache With dodging panache deed, its movement does not provoke attacks of opportunity, +2 dodge bonus to AC. Dodging panache deed, swashbuckler level 3rd.
Mutual Hatred Combat +1 bonus on attack and damage vs. creatures whose hatred or favored enemy class feature applies to you.
My Blade Is Yours Combat, Teamwork Use a weapon special quality from adjacent ally's weapon. Int 13, Combat Expertise, Sense Motive 3 ranks.
Feats Type Benefits Prerequisites
Natural Jouster Monster, Combat You gain proficiency with the lance and can wield one one-handed as if you were mounted. Centaur (or any tauric creature at the GM's discretion)
Neckbreaker Combat With a quick jerk, you snap an enemy's neck. Bonebreaker, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning Fist, Heal 12 ranks.
Net Adept Combat You have trained to use the net as a melee weapon. Exotic Weapon Proficiency (net), base attack bonus +1.
Net and Trident Combat Your skill with lighter weapons allows you to wield one alongside your net. Dex 15, Exotic Weapon Proficiency (net), Net Adept, Two-Weapon Fighting.
Net Maneuvering Combat With sweeping movements and brute force, you can use your net to put foes at a disadvantage. Exotic Weapon Proficiency (net), Net Adept, base attack bonus +3.
Net Trickery Combat You have become very proficient at using your net to hinder your enemies. Exotic Weapon Proficiency (net), Net Adept, Net Maneuvering, base attack bonus +6.
Nightmare Fist Combat You are even more deadly in magical darkness. Improved Unarmed Strike, Intimidate 1 rank, ability to create magical darkness.
Nightmare Striker Combat Your faerie firenot only illuminates your foes, but it also shows you their weaknesses. Improved Unarmed Strike, Nightmare Fist, Nightmare Weaver, Stunning Fist, Heal 5 ranks, ability to cast faerie fire.
Nightmare Weaver Combat You can use your ability to create magical darkness to terrorize enemies. Improved Unarmed Strike, Nightmare Fist, Intimidate 2 ranks, ability to cast darkness.
Nimble Striker Combat, Racial You were born to charge your enemies and nobody does it better. Dex 13, base attack bonus +1, catfolk, sprinter racial trait.
Feats Type Benefits Prerequisites
Obscuring Beacon Combat You use light to disrupt your foes' darkness-adapted vision.
One Finger Combat You can make Stunning Fist attacks as melee touch attacks Dex 13, Wis 13, Improved Unarmed Strike, Stunning Fist, Weapon Finesse, base attack bonus +8, ki strike class ability.
Onslaught Combat Sneak attack even if not flanking and target not denied Dex bonus when you Power Attack in surprise round. Str 13, Power Attack, base attack bonus +1, sneak attack class feature.
Open Up Combat, Teamwork Ally's aided attack ignores any Armor Class bonus granted by the foe's shield. Int 13, Combat Expertise.
Opening Volley Combat Your ranged assault leaves your foe disoriented and vulnerable to your melee attack.
Orc Fury Style Combat, Racial, Style Use the Bullying Blow feat with the first attack of a full-attack action when weilding and "orc" weapon. Bullying Blow, Intimidating Prowess, Intimidate 3 ranks, weapon familiarity racial trait.
Orc Hewer Combat, Racial You are ferocious at hewing your enemies, especially orcs. Str 13, Cleave, Goblin Cleaver, Power Attack, dwarf.
Orc Rampage Combat, Racial, Style Gain a +1 bonus on attack rolls and damage rolls against shaken opponents, no penalty when using Bullying Blow. Bullying Blow, Intimidating Prowess, Orc Fury Style, Intimidate 5 ranks, weapon familiarity racial trait.
Orc Snarl Combat, Racial, Style While using Orc Fury Style, you gain a +4 bonus on saving throws against effects created by shaken foes. Bullying Blow, Intimidating Prowess, Orc Fury Style, Orc Rampage, Intimidate 7 ranks, weapon familiarity racial trait.
Orc Weapon Expertise Combat, Racial You can do more with the weapons orcs favor the most. Base attack bonus +1, orc.
Ostentatious Rager Combat Rage as a performance for money or to distract enemies Intimidate 5 ranks, rage class feature
Ostentatious Weakness Combat, Performance You use knowledge of your hated foes to please onlookers. Base attack bonus +5, favored enemy class feature.
Osyluth Guile Combat You are skilled at misdirecting an opponent's attacks. Bluff 8 ranks, Dodge.
Outflank Combat, Teamwork You look for every edge when flanking an enemy. Base attack bonus +4.
Outslug Sprint Combat, Style While using Outslug Style, you can move an additional 5 feet when making a 5-foot step. Int 13; Combat Expertise or brawler's cunning class feature; Lunge; Outslug Style; Outslug Weave; Weapon Focus with the chosen weapon.
Outslug Style Combat, Style Choose one close fighter weapon; when you 5-foot step, gain +1 to AC and +1 damage with chosen weapon. Int 13; Combat Expertise or brawler's cunning class feature; Weapon Focus with the chosen weapon.
Outslug Weave Combat, Style No -2 penalty to your AC when using the Lunge feat. Bonuses to AC and damage from Outslug Style are +2. Int 13; Combat Expertise or brawler's cunning class feature; Lunge; Outslug Style; Weapon Focus with the chosen weapon.
Overwatch Style Combat, Style Ready two ranged attacks with the chosen weapon, each with its own triggering event, at -2 penalty. Precise Shot, Rapid Shot, Weapon Focus with the chosen weapon.
Overwatch Tactician Combat, Style You can ready two ranged attacks as a standard action, rather than a full-round action. Overwatch Style, Precise Shot, Rapid Shot, Weapon Focus with the chosen weapon.
Overwatch Vortex Combat, Style Ready up to four ranged attacks, each with its own triggering event, at -2 penalty. Overwatch Style, Overwatch Tactician, Precise Shot, Rapid Shot, Weapon Focus with the chosen weapon, base attack bonus +11.
Overwhelm Combat, Teamwork You can overwhelm large foes with sheer numbers.
Owl Dive Combat, Style Use Fly with martial training and charge through any bonus +7 or monk level 5th, Fly 1 rank creature Dex 17, Owl Style, Owl Swoop, base attack
Owl Style Combat, Style Use Stealth with martial training and charge with Stealth Dex 13, Skill Focus (Stealth), Stealth 1 rank
Owl Swoop Combat, Style Use Acrobatics with martial training and while charging Dex 15, Owl Style, Acrobatics 1 rank
Feats Type Benefits Prerequisites
Pack Attack Combat, Teamwork You are skilled at surrounding your enemies. Base attack bonus +1.
Pack Intimidation Combat, Racial, Teamwork When you use Intimidate to demoralize, gain a +1 circumstance bonus for every ally with this feat within 30 feet Half-orc, intimidating racial trait
Painful Blow Combat When you use Vital Strike the creature must treat the damage dealt as continuous damage. Vital Strike, base attack bonus +6, Knowledge (arcana) 3 ranks.
Paired Opportunists Combat, Teamwork You know how to make an enemy pay for lax defenses.
Panther Claw Combat, Style You unleash a rapid series of blows on foes that attempt to attack you when you move. Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Style.
Panther Parry Combat, Style Your vicious strikes impair your foe's ability to attack you when you move. Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Claw, Panther Style.
Panther Style Combat, Style You can strike back at enemies who attack you when you move. Wis 13, Combat Reflexes, Improved Unarmed Strike.
Paralyzing Strike Combat Finding just the right pressure point, you paralyze your foe with a single hit. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +14.
Parting Shot Combat You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. Dex 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +6.
Passing Trick Combat, Racial Slipping past a foe gives you the chance to feint. Int 13, Combat Expertise, Dodge, Improved Feint, Mobility, size Small or smaller.
Patient Strike Combat A well-timed strike is worth waiting for and patience will serve you well in the long run. Int 13.
Penetrating Stare Combat, Stare Your painful stare ignores 5 points of the target's damage reduction, unless untyped. Mesmerist level 7th, painful stare class feature.
Penetrating Strike Combat Your attacks are capable of penetrating the defenses of some creatures. Weapon Focus, 12th-level fighter, proficiency with weapon.
Perfect Awareness Combat You can set aside all irrelevant sensory information to understand your surroundings perfectly for a moment. Wis 17, Combat Meditation, Meditation Master, character level 9th.
Perfect Center Combat You can ignore almost any distraction. Wis 21, Combat Meditation, Meditation Master, character level 17th.
Perfect Strike Combat When wielding a monk weapon, your attacks can be extremely precise. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Perfect Style Combat, Style You have trained at one of the Houses of Perfection and have an innate connection to the school's associated element. Wis 13, base attack bonus +5 or monk level 5th.
Performance Weapon Mastery Combat, Performance You wield all your weapons with the flair of a performer.
Performing Combatant Combat, Performance You treat every combat as a performance, bringing flare and showmanship. Dazzling Display, any one performance feat.
Pernicious Stab Combat Forgo sneak attack damage to raise DC of poison Sneak attack +2d6.
Perturbing Stare Combat, Stare Your painful stare can remove the foe's Dex bonus to AC. Mesmerist level 5th, painful stare class feature.
Phalanx Formation Combat While using a reach weapon, allies don't provide soft cover to opponents you attack with reach. Base attack bonus +1.
Piercing Grapple Combat Impale a foe while grappling. Dex 13, Improved Grapple, Improved Unarmed Strike, Quick Draw, Intimidate 7 ranks
Pile On Combat Deal half damage to continue fear effect. Str 13, Hurtful, Power Attack.
Pin Down Combat You easily block enemy escapes. Combat Reflexes, fighter level 11th.
Pinning Knockout Combat An opponent you have pinned is easy for you to knock out. Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack bonus +9 or monk level 9th.
Pinning Rend Combat You tear flesh when you damage an opponent that you have pinned. Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack bonus +9 or monk level 9th.
Pinpoint Poisoner Combat You deftly use specially prepared needles to apply poison for maximum effect. Poison use class feature, Craft (alchemy) 6 ranks, Adder Strike, Improved Unarmed Strike, Two-Weapon Fighting or flurry of blows class feature.
Pinpoint Targeting Combat You can target the weak points in your opponent's armor. Dex 19, Improved Precise Shot, Point-Blank Shot, Precise Shot, base attack bonus +16.
Piranha Strike Combat You make a combination of quick strikes, sacrificing accuracy for multiple, minor deadly wounds. Weapon Finesse, base attack bonus +1.
Point Blank Master Combat You are adept at firing ranged weapons in close quarters. Weapon Specialization with selected ranged weapon.
Point-Blank Shot Combat You are especially accurate when making ranged attacks against close targets.
Porcupine Defense Combat You are a threat to opponents that try to overwhelm you. Combat Expertise, Combat Reflexes, base attack bonus +6.
Position of Strength Combat You know how to press your advantage when negotiating with noncombatants. Intimidate 5 ranks.
Power Attack Combat You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. Str 13, base attack bonus +1.
Powerful Critical Combat, Critical Whenever you score a critical hit, the damage multiplier increases by 1, to a maximum of x4. Critical Focus, Improved Critical, base attack bonus +13.
Powerful Wings Combat, Racial You have a large wingspan for a member of your race, and can use these appendages to batter your foes. Str 13, Skill Focus (Fly), base attack bonus +8.
Precise Shot Combat You are adept at firing ranged attacks into melee. Point-Blank Shot.
Precise Strike Combat, Teamwork You are skilled at striking where it counts, as long as an ally distracts your foe. Dex 13, base attack bonus +1.
Press to the Wall Combat Treat solid, immovable objects that occupy a square as allies threatening the opponent to flank the foe. Step Up, base attack bonus +3.
Prone Shooter Combat While prone, you use the ground to stabilize your aim while using a crossbow or firearm. Weapon Focus (crossbow or firearm), base attack bonus +1.
Prone Slinger Combat Your sideways sling release allows you to launch bullets and stones even while prone.
Protective Line Combat, Teamwork When adjacent to a feat ally, you do not provoke attacks of opportunity while loading a firearm. Exotic Weapon Proficiency (firearms).
Psychic Combatant  Combat Gain free manifestation points in psychic duels or use psychic spell-like abilities, character level 3rd Int 13, Psychic Sensitivity or ability to cast psychic spells
Pummeling Bully Combat, Style Your punch has the chance to trip or move your target. Improved Reposition, Improved Trip, Improved Unarmed Strike, Pummeling Style; base attack bonus +9, brawler† level 5th, or monk level 5th.
Pummeling Charge Combat, Style Your charge ends with a mighty haymaker. Improved Unarmed Strike, Pummeling Style; base attack bonus +12, brawler level 8th, or monk level 8th.
Pummeling Style Combat, Style You collect all your power into a single vicious and debilitating punch. Improved Unarmed Strike; base attack bonus +6, brawler's flurry feature, or flurry of blows feature.
Punch Through Combat, Teamwork You and your allies are adept at bypassing enemy defenses. Base attack bonus +6.
Punishing Kick Combat Your kicks are so powerful you use them to push or knock back your foes. Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Punishing Step Combat You can hurt a foe that uses a combat maneuver against you. Dex 13, Dodge.
Pure Legion Assault Combat +2 against divine spells and effects and abilities from outsiders, +1 on attack rolls against that creature. Bluff 1 rank, Knowledge (religion) 1 rank, Pure Legion Recruit trait.
Pursuit of Glory Combat, Racial, Teamwork Gain a +1 morale bonus on one attack roll made as part of a charge if you start or end the charge adjacent to an ally Human (Ulfen)
Pushing Assault Combat A strike made with a two-handed weapon can push a similar sized opponent backward. Str 15, Power Attack, base attack bonus +1.
Feats Type Benefits Prerequisites
Quarterstaff Master Combat You can wield a quarterstaff as either a two-handed or one-handed weapon. Weapon Focus (quarterstaff), base attack bonus +5.
Quick Bull Rush Combat You can barrel into your opponent and follow this with an attack. Str 13, Improved Bull Rush, Power Attack, base attack bonus +6.
Quick Dirty Trick Combat You can perpetrate a dirty trick and deliver an attack before your opponent is the wiser. Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6.
Quick Drag Combat You drag your enemy and deliver a punishing blow. Str 13, Improved Drag, Power Attack, base attack bonus +6.
Quick Draw Combat You can draw weapons faster than most. Base attack bonus +1.
Quick Reposition Combat Your opponent becomes an unwitting dance partner, following your lead while you fight. Int 13, Combat Expertise, Improved Reposition, base attack bonus +6.
Quick Steal Combat You are adept at relieving foes of their belongings even while you strike. Int 13, Combat Expertise, Improved Steal, base attack bonus +6.
Quick Stow Combat You effortlessly stow items and sheathe weapons. Quick Draw, base attack bonus +1.
Quick Study Combat Study with an ally to learn a combat feat Int 13, bravery +3, fighter level 10th
Quiet Death Combat Drop your foes before they make a sound Dex 19, Stealth 10 ranks, rogue level 10th
Quillbreaker Defense Combat You can give your armor spikes the broken condition to reduce the amount of damage you take by 5. Proficiency with armor spikes.
Quivering Palm Adept Combat Your quivering palm strikes are more potent than most. Quivering palm class feature.
Quivering Palm Versatility Combat You can alter the way you apply a quivering palm's vibrations to an opponent's body to cause extreme pain, put it in a coma, or destroy its memories. Quivering palm class feature, base attack bonus +13.
Feats Type Benefits Prerequisites
Raging Regeneration Combat, Monster While raging, fire and acid damage don't make your regeneration stop, but reduce its effectiveness. Rage class ability, regeneration, troll.
Ranged Feint Combat Feint with a ranged weapon Base attack bonus +1, Bluff 3 ranks
Ranged Disarm Combat, Targeting A shot to the leg causes your foe to drop his weapon. Dex 13, Deadly Aim, base attack bonus +1.
Ranged Trip Combat, Targeting A shot to the leg causes your foe to fall prone. Dex 13, Deadly Aim, base attack bonus +1.
Rapid Grappler Combat You are a quick hand at grappling. Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack bonus +9 or monk level 9th.
Rapid Reload Combat You can reload one type of crossbow weapon quickly. Weapon Proficiency (crossbow type chosen) or Exotic Weapon Proficiency (firearm).
Rapid Shot Combat You can make an additional ranged attack. Dex 13, Point-Blank Shot.
Rat Catcher Combat You have a great deal of experience dealing with the subterranean pests common in cities. Knowledge (dungeoneering) 1 rank, base attack bonus +1.
Rat Stack Combat, Racial, Teamwork Occupy the same square with up to two other creatures that also have this feat, up to four with Tunnel Rat. Dex 13, swarming racial trait.
Ray Shield Combat You can even deflect rays with your shield. Dex 15, Missile Shield, Spellbreaker.
Reach Defense Combat You are prof icient at avoiding polearms and long-limbed creatures. Dex 15
Ready for Anything Combat Always act on the surprise round Alertness, Improved Initiative, Lightning Reflexes, Quick Draw, base attack bonus +6 or uncanny dodge class feature
Reap the Infirm Combat Deal 1d6 precision damage to diseased creatures. Base attack bonus +3.
Rebounding Leap Combat Your riding and lancing expertise allows you to enter and leave the saddle with great speed. Leaping lance class feature, Acrobatics 5 ranks, Ride 11 ranks.
Rebuffing Reduction Combat Your damage reduction can turn the force of blows back on your enemies. Str 13, damage reduction, Improved Bull Rush, Power Attack, base attack bonus +1.
Reckless Aim Combat Your lack of regard for others proves a boon when you fire projectiles into melee. Point-Blank Shot, Precise Shot.
Redirect Attack Combat Redirect foe's missedattack to target another foe. Dex 15, Int 15, Dodge.
Redirected Shot Combat, Grit You can redirect your allies' poorly aimed ranged attacks with incredible accuracy. Amateur Gunslinger or the grit class feature, Deadly Aim, Point-Blank Shot, Precise Shot.
Redistributed Might Combat, Story You can apply bonuses to Str to Dex instead. Con 13 or Wis 13, Enhanced Morale, Exotic Weapon Proficiency (Aldori dueling sword), Iron Will, base attack bonus +4, Aldori Sworldlords affinity
Relentless Shot Combat You keep your aim stead on a downed foe. Point-Blank Shot, base attack bonus +6.
Relic Breaker Combat Whenever you sunder a held object, its bearer must succeed at a Reflex saving throw or catch on fire Str 13, Gate Breaker, Improved Sunder, Power Attack, base attack bonus +1.
Rending Claws Combat Your claw attacks do greater harm to your enemy. Str 13, two claw natural weapon attacks, base attack bonus +6.
Rending Fury Combat You easily tear your enemies limb from limb with your natural attacks. Base attack bonus +6, rend special attack.
Rending Swarm Combat, Racial, Teamwork Gain +1 on all melee damage rolls for each allied creature you share a square with that also has this feat. Dex 15, Rat Stack, swarming racial trait.
Repositioning Strike Combat Your critical hits can move your foes where you wish. Int 13, Combat Expertise, Improved Reposition, base attack bonus +9.
Resisting Grappler Combat A creature attempting a grab on you provokes an attack of opportunity. Dex 13
Restorative Vigor Combat You can recover from additional kinds of damage using your vigor. Con 15, Combat Vigor, character level 8th.
Returning Throw Combat, Monster, Teamwork When an ally misses with a thrown weapon attack, you can catch the weapon and use it to attack the original target Point-Blank Shot, Precise Shot, Sleight of Hand 3 ranks, goblinoid subtype
Revelation Strike Combat Your unarmed strike brings a revelation down upon your foe. Revelation class feature, Improved Unarmed Strike.
Reverse-Feint Combat, Racial You can goad an opponent into attacking you in order to make your counter attack all the more powerful. Toughness, base attack bonus +1, orc.
Rhino Charge Combat Your charges are both violent and unpredictable. Power Attack, Improved Bull Rush, base attack bonus +5.
Ride-By Attack Combat While mounted and charging, you can move, strike at a foe, and then continue moving. Ride 1 rank, Mounted Combat.
Riptide Attack Combat, Story You can immediately drag opponents you successfully trip. Improved Drag, Improved Trip, worshiper of Gozreh.
Risky Striker Combat, Racial You can make yourself a little more vulnerable to larger creatures in order to land a devastating blow. Base attack bonus +1, halfling.
River Raider Combat You can creep up on watercraft without being noticed, swiftly leaping over the side and into combat.
Riving Strike Combat When you infuse your weapon with arcane might, your attacks make foes more susceptible to magic. Arcane Strike, ability to cast arcane spells.
Roll With It Combat, Racial You know how to take a hit, even if you bounce and fly out of battle while shrieking at the top of your lungs. Goblin, Acrobatics 1 rank.
Ruthless Opportunist Combat, Racial, Teamwork When an ally with this feat hits a foe using an attack of opportunity, gain +1 on attacks against that foe for 1 round Human (Chelaxian)
Feats Type Benefits Prerequisites
Sabotaging Sunder Combat Break objects through sabotage rather than force. Str 13, Improved Sunder, Power Attack, Disable Device 7 ranks
Saddle Shrieker Combat, Racial You sometimes get carried away when encouraging your mount to fight. Goblin, Ride 1 rank.
Sap Adept Combat You know just where to hit to knock the sense out of your foe. Sneak attack +1d6.
Sap Master Combat You knock the sense out of foes with a well-timed surprise attack. Sneak attack +3d6, Sap Adept.
Savage Display Combat, Performance With your victory and a roar, you push yourself on with increased savagery. Dazzling Display.
Savage Surge Combat, Performance You can channel your rage into crowd-pleasing displays of brutality that aid you in the arena. Intimidating Prowess, rage class feature.
Saving Shield Combat You deflect attacks that could mean your ally's death. Shield Proficiency.
School Strike Combat You focus the secrets of your school of wizardry into your unarmed strike. Wizard school class feature, Improved Unarmed Strike.
Scion of the Land Combat, Teamwork Grant trackless step/favored terrain to feat allies. Survival 1 rank.
Scorching Weapons Combat, Racial Elemental fire stirs within your body, boiling your blood and rendering you resistant to flame. Ifrit.
Scorpion Style Combat, Style You can perform an unarmed strike that greatly hampers your target's movement. Improved Unarmed Strike.
Scurrying Swarmer Combat, Racial You scurrying about your allies in search of the best vantage point from which to strike at your foes. Ratfolk, swarming racial trait.
Sea Hunter Combat, Racial Your blows knock swimming opponents off balance. Combat Expertise, merfolk.
Searing Distraction Combat You harry your foes with the light and heat of your weapon. Catch Off-Guard.
Second Chance Combat Quick reflexes turn missed strikes into second chances. Int 13, Combat Expertise, base attack bonus +6.
Second Wind Combat, Performance The roar of the crowd strengthens your resolve. Endurance.
Seething Hatred Combat You've learned to channel your hatred of a particular type of creature into a devastating strike. Studied target class feature.
Seize Advantage Combat You can take advantage of your foes when they overcommit on their attacks. Opportune parry and riposte deed.
Seize the Moment Combat, Teamwork You and your allies are poised to pounce whenever one of you scores a telling blow. Combat Reflexes, Improved Critical.
Serpent Lash Combat You are adept at vexing multiple foes with your whip. Weapon Finesse, proficient in whip.
Shadow Strike Combat You accurately strike even those you cannot clearly see. Base attack bonus +1.
Shadows of Fear Combat Flank a scared creature once per round. Hidden strike +1d8 or sneak attack +1d6
Shaitan Earthblast Combat, Style With a forceful stomp you release a blast of acid from the earth to burn your enemies. Con 15, Wis 17, Elemental Fist, Improved Unarmed Strike, Shaitan Skin, Shaitan Style, base attack +13 or monk 11th.
Shaitan Skin Combat, Style You can manipulate acid to shield yourself and disable your enemies. Con 15, Wis 15, Elemental Fist, Improved Unarmed Strike, Shaitan Style, base attack +11 or monk 9th.
Shaitan Style Combat, Style You strike with the caustic forces from within the earth. Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack +9 or monk level 5th.
Shared Quarry Combat Affected allies gain a +1 insight bonus on attack rolls against your quarry. Hunter's bond class feature, quarry class feature.
Shark Leap Combat, Style Like a deadly predator, you bolt at unsuspecting foes from below. Improved Unarmed Strike, Shark Style, Shark Tear, Swim 10 ranks, base attack bonus +10 or monk level 10th.
Shark Style Combat, Style Deal piercing or bludgeoning damage with your unarmed strikes; piercing unarmed strikes and bite attacks deal an 1d6 bleed. Improved Unarmed Strike, Swim 3 ranks, base attack bonus +3 or monk level 3rd.
Shark Tear Combat, Style Gain scent while in water, against bleeding creatures. You also gain a +1 on attack and damage rolls against bleeding creatures. Improved Unarmed Strike, Shark Style, Swim 6 ranks, base attack bonus +6 or monk level 6th.
Sharpclaw Combat, Racial Your nails are large and strong. Ratfolk.
Shatter Control Combat, Divine Use channel to cut the control of undead creatures Channel positive energy 4d6
Shatter Defenses Combat Any shaken, frightened, or panicked opponent hit by you this round is flat-footed to your attacks. Weapon Focus, Dazzling Display, base attack bonus +6, proficiency with weapon.
Shatterspell Combat, Racial Your mighty blows shatter your enemy's magic. Disruptive, Spellbreaker, dwarf, 10th-level fighter.
Shield Focus Combat You are skilled at def lecting blows with your shield. Shield Proficiency, base attack bonus +1.
Shield Master Combat Your mastery of the shield allows you to fight with it without hindrance. Improved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting, base attack bonus +11.
Shield Mastery Combat Whenever you are using a shield, you gain DR 2/— against attacks you are aware of. Shield Focus, Shield Proficiency, 4th-level fighter.
Shield of Swings Combat A wild frenzy of attacks serves to bolster your defenses. Str 13, Power Attack, base attack bonus +1.
Shield Proficiency Combat You are trained in how to properly use a shield.
Shield Slam Combat In the right position, your shield can be used to send opponents flying. Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6.
Shield Snag Combat You know how to navigate your shield around weapons and can use it to keep your balance. Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6.
Shield Specialization Combat You have mastered the use of one type of shield. Proficiency with selected shield, Shield Focus, fighter level 4th.
Shield Wall Combat, Teamwork You form a unified defense with those around you. Shield Proficiency.
Shield Gauntlet Style Combat, Story You use your gauntlet to shield you from harm. Weapon Focus (gauntlet or spiked gauntlet), proficiency with bucklers and light shields.
Shielded Gauntlet Attack Combat, Story Your gauntlet helps you take advantage of weakness. Shield Gauntlet Style, Weapon Focus (gauntlet or spiked gauntlet), proficiency with bucklers and light shields.
Shielded Gauntlet Master Combat, Story You can effectively attack and defend with your gauntlet. Shielded Gauntlet Attack, Shield Gauntlet Style, Weapon Focus (gauntlet or spiked gauntlet), proficiency with bucklers and light shields.
Shocking Bellow Combat Intimidate as a free action in the surprise round. Intimidating Prowess
Shot on the Run Combat You can move, fire a ranged weapon, and move again before your foes can react. Dex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4.
Shrapnel Strike Combat You can bash things to damage nearby opponents. Str 15, Improved Sunder, Power Attack.
Shrewd Tactician Combat, Story Your dealings with pirates, thieves, and assassins have taught you to be exceedingly careful. Alertness, Combat Reflexes.
Shrug On Combat You can throw on the most important element of your armor in a flash. Base attack bonus +1, medium armor proficiency.
Sickening Critical Combat, Critical Your critical hits cause opponents to become sickened. Critical Focus, base attack bonus +11.
Sidestep Combat You can reposition yourself after a foe's missed swing. Dex 13, Dodge, Mobility.
Siege Commander Combat Under your leadership, the time required to assemble and move a siege engine is greatly reduced. Craft (siege weapon) 5 ranks, Knowledge (engineering) 5 ranks or Profession (siege engineer) 1 rank.
Siege Engineer Combat You are proficient with all siege weaponry. Knowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks, proficiency with one siege engine.
Siege Gunner Combat Aiming outsized siege weapons poses little difficulty for you. Siege Engineer, Profession (siege engineer) 5 ranks.
Silent Kill Combat You are quite adept at killing your prey without making noise or alerting others. Stealth 12 ranks; assassinate advanced slayer talent or ninja master trick.
Simple Weapon Proficiency Combat You are trained in the use of basic weapons.
Siphoning Blade Combat, Monster You can empower yourself by drawing blood through your rhoka sword. Voracious Blade, Weapon Focus (rhoka sword), base attack bonus +8, urdefhan.
Sirian's Masterstroke Combat, Story When bypassing a foe's defenses while feinting, you can deal devastating damage. Exotic Weapon Proficiency (Aldori dueling sword), Weapon Focus (Aldori dueling sword), base attack bonus +6, Aldori Sworldlords affinity
Sisterhood Dedication Combat, Story, Style +2 to Reflex and Will saves and grant half to allies, grant one Teamwork feat to all allies or two to one ally Cha 13, Shield Focus, Shield Wall, Sisterhood Rampart, Sisterhood Style, Weapon Focus (longsword), base attack bonus +6.
Sisterhood Rampart Combat, Story, Style +1 AC, no longer grant soft cover against allies, add shield bonus to bull rush CMB. Cha 13, Shield Focus, Shield Wall, Sisterhood Style, Weapon Focus (longsword), base attack bonus +6.
Sisterhood Style Combat, Story, Style +1 to Reflex and Will saves, grant one Teamwork feat to ally. Cha 13, Shield Focus, Weapon Focus (longsword), base attack bonus +2.
Slashing Grace Combat You can stab your enemies with your sword or another slashing weapon. Dex 13, Weapon Finesse, Weapon Focus with chosen weapon.
Slayer's Feint Combat You rely on your deceptive speed and agility instead of trickery to catch your opponents unprepared. Dex 15, Acrobatic or slayer level 1st, Combat Expertise, Acrobatics 1 rank.
Slaying Sprint Combat With swift feet and deadly intent, you finish off your target before anyone sees your blade. Dodge, Mobility, Spring Attack, base attack bonus +13
Sleeper Hold Combat By maintaining a grapple hold on your opponent, you can cause it to lose consciousness. Greater Grapple, base attack bonus +8.
Sliding Axe Throw Combat You may aim your thrown axe to avoid an enemy's shield and even trip your opponent. Dex 13, base attack bonus +1.
Sliding Dash Combat Charge through a foe for a flank attack class feature, Bluff 3 ranks. Dex 15, Acrobatics 10 ranks or acrobatic charge
Sling Flail Combat You can use your loaded sling to effectively strike at nearby foes. Weapon Focus (sling), base attack bonus +1.
Slipslinger Bombardment Combat, Racial, Style Use a sling to hurl alchemical splash weapons during an attack or full-attack action, loading as a free action. Quick Draw, Slipslinger Grenadier, Slipslinger Style, Throw Anything, Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial trait.
Slipslinger Grenadier Combat, Racial, Style Use a sling to hurl alchemical splash weapons as ammunition. Slipslinger Style, Throw Anything, Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial trait.
Slipslinger Style Combat, Racial, Style +1 bonus on sling damage, don't provoke attacks of opportunity when reloading a sling. Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial trait.
Slow Time Combat Meditation allows you to perceive time as if it were moving more slowly. Wis 15, Combat Meditation, Meditation Master, character level 7th.
Smash Combat, Racial You overcome obstacles by breaking them. Power Attack, half-orc.
Smashing Crush Combat, Style If you damage an object with sunder, reduce its hardness by 1, up to 50% of its starting hardness. Str 13, Improved Sunder, Smashing Style, Weapon Focus with the chosen weapon.
Smashing Dent Combat, Style When you damage armor with sunder, reduce its AC by 1 and increase its armor check penalty by 1. Str 13, Improved Sunder, Smashing Crush, Smashing Style, Weapon Focus with the chosen weapon, base attack bonus +6.
Smashing Style Combat, Style Immediately attempt a bull rush or trip combat maneuver against hit target with chosen weapon. Str 13, Improved Sunder, Power Attack, Weapon Focus with the chosen weapon.
Smiting Reversal Combat You can make attacsk of opportunity against the target that attempts to smite you. Power Attack, Toughness.
Snake Fang Combat, Style You can unleash attacks against an opponent that has dropped its guard. Combat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style, Acrobatics 6 ranks, Sense Motive 9 ranks.
Snake Sidewind Combat, Style Make a Sense Motive check in place of the attack roll to confirm a critical hit. Improved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks.
Snake Style Combat, Style You watch your foe's every movement and then punch through its defense. Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks.
Snap Shot Combat With a ranged weapon, you can take advantage of any opening in your opponent's defenses. Dex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6.
Snapping Flank Combat, Monster, Teamwork When flanking a foe with a teamwork ally, you can make a swift bite attack against the foe. Base attack bonus +9, bite attack.
Snapping Jaws Combat, Monster You can use your bite as a natural weapon. This is a primary attack that deals 1d6points of damage. Base attack bonus +1, gnoll.
Snapping Turtle Clutch Combat, Style Your unarmed style allows you to turn your opponent's attack into an opportunity. Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Snapping Turtle Shell Combat, Style Your guarding hand is almost magical in its skill at def lecting incoming blows. Snapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.
Snapping Turtle Style Combat, Style Your deft unarmed style allows you to shield your body from harm. Improved Unarmed Strike, base attack bonus +1 or monk level 1st.
Snatch and Drop Combat, Racial Grab foes while you fly by them, carry them into the air, and drop them from extreme heights. Flyby Attack, Powerful Wings.
Snatch Arrows Combat Instead of knocking an arrow or ranged attack aside, you can catch it in mid-flight. Dex 15, Deflect Arrows, Improved Unarmed Strike.
Sneaking Critical Combat, Critical On a critical sneak attack, you can roll additional dice equal to your weapon's critical modifier. Critical Focus, base attack bonus +9, sneak attack class feature.
Snoutgrip Combat You can hold an opponent's mouth shut. Combat Expertise, Combat Reflexes, Improved Grapple, Improved Unarmed Strike, base attack bonus +12 or 10th-level monk.
Social Bravery Combat Apply bravery against various social attacks. Cha 13, bravery class feature
Solo Maneuvers Combat You fight best when you're on your own.
Sorcerous Strike Combat The power flowing through your veins also flows through your unarmed strike. Sorcerer bloodline class feature, Improved Unarmed Strike.
Soulblade Combat You have mastered an eerie talent for briefly focusing your own life energy against haunts. Knowledge (religion) 1 rank, Perception 1 rank.
Soulwrecking Strike Combat Your strikes are so powerful that they harm both your target and any force possessing it. Vital Strike, base attack bonus +6.
Spear Dancer Combat You incorporate your two-handed reach weapon into a dizzying martial dance. Weapon Focus (any two-handed reach weapon), Perform (dance) 4 ranks.
Spear Dancing Reach Combat, Style Grant the reach special weapon feature to one or both of the weapon's ends until the end of your turn. Dex 17, Spear Dancing Spiral, Spear Dancing Style, Two-Weapon Fighting, Weapon Finesse, Weapon Focus with the chosen weapon.
Spear Dancing Spiral Combat, Style Gain the benefit of Weapon Finesse with the chosen weapon, use any ability for a quarterstaff. Dex 15, Spear Dancing Style, Two-Weapon Fighting, Weapon Finesse, Weapon Focus with the chosen weapon.
Spear Dancing Style Combat, Style Grant the weapon the double special weapon feature, using the statistics of a light mace for its off-hand end. Dex 13, Two-Weapon Fighting, Weapon Focus with the chosen weapon.
Spectacular Exit Combat, Performance You have mastered acrobatic maneuvers that turn even your retreats into breathtaking feats of skill. Dex 15, Dodge, Acrobatics 7 ranks.
Spellbreaker Combat You can strike at enemy spellcasters who fail to cast defensively when you threaten them. Disruptive, 10th-level fighter.
Spiked Destroyer Combat You can attack with your armor spikes while using bull rush or overrun. Proficient with armor spikes.
Spinning Throw Combat You whirl your foe around and then let go. Combat Expertise, Improved Bull Rush, Improved Trip, Improved Unarmed Strike, Ki Throw.
Spirit of the Corps Combat, Teamwork Borrow an teamwork ally's morale bonus once during its duration.
Spirited Charge Combat Your mounted charge attacks deal a tremendous amount of damage. Ride 1 rank, Mounted Combat, Ride-By Attack.
Spit Venom Combat, Racial You have mastered the nagaji warrior technique of spitting venom into your opponent's eyes. Nagaji.
Spring Attack Combat You can deftly move up to a foe, strike, and withdraw before he can react. Dex 13, Dodge, Mobility, base attack bonus +4.
Spring-Heeled Reaping Combat, Style Your armor's flexibility and your own training allow you to strike multiple times while moving. Dex 17, Dodge, Mobility, Shot on the Run or Spring Attack, Spring-Heeled Sprint, Spring-Heeled Style, base attack bonus +11, proficiency with light armor.
Spring-Heeled Sprint Combat, Style While using Spring-Heeled Style, you can move up to twice your speed when using the Shot on the Run or Spring Attack feats Dex 15, Dodge, Mobility, Shot on the Run or Spring Attack, Spring-Heeled Style, base attack bonus +7, proficiency with light armor.
Spring-Heeled Style Combat, Style You cunningly dart across the battlefield from foe to foe, taking advantage of your armor's flexibility to duck blows. Dex 13, Dodge, Mobility, Shot on the Run or Spring Attack, base attack bonus +4, proficiency with light armor.
Squash Flat Combat, Story You can bull rush an opponent straight to the ground. Improved Bull Rush, Merciless Rush, worshiper of Rovagug.
Squirming Pile Combat, Racial, Teamwork While sharing a square, gain 25% chance of negating the additional damage from a critical hit or sneak attack. Acrobatics 5 ranks, swarming racial trait.
Stabbing Shot Combat, Racial You can clear the way to continue using your bow. Rapid Shot, elf.
Stag Horns Combat, Style At end of charge, gain free grapple attempt if you hit with an unarmed attack. Dex 13, Charging Stag Style, Dodge, Improved Unarmed Strike, Mobility.
Stag Submission Combat, Style When in Charging Stag Style and you pin a foe, you can also knock prone or to deal unarmed attack damage. Charging Stag Style, Dodge, Improved Unarmed Strike, Mobility, Stag Horns.
Stage Combatant Combat You are a master of stage and nonlethal combats. Weapon Focus, base attack bonus +5
Staggering Blow Combat Take penalty on Vital Strike to stagger foe. Str 13, Power Attack, Vital Strike, base attack bonus +8.
Staggering Critical Combat, Critical Your critical hits cause opponents to slow down. Critical Focus, base attack bonus +13.
Staggering Fist Combat When you engage in unarmed combat, you know just where to strike to stagger your foe. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +2.
Stance of the Xorn Combat You have heightened awareness of enemies on all sides. Wis 15, base attack bonus +3.
Stand Still Combat You can stop foes that try to move past you. Combat Reflexes.
Starry Grace Combat Use Dexterity on starknife damage rolls. Dex 13, Weapon Finesse, Weapon Focus (starknife)
Startling Getaway Combat Move away after a startling appearance. Startling appearance class feature
Startoss Comet Combat, Style Make a single ranged thrown weapon attack. If you hit, you can make a second attack at your full attack bonus. Dex 13, Point-Blank Shot, Startoss Style, Weapon Focus with the chosen weapon.
Startoss Shower Combat, Style You can make a maximum number of attacks equal to 1 + 1 per 5 points of base attack bonus you possess. Dex 13, Point-Blank Shot, Startoss Comet, Startoss Style, Weapon Focus with the chosen weapon, base attack bonus +4.
Startoss Style Combat, Style Gain a bonus on damage made with the weapon equal to 2 + 2 per Startoss style feat. Dex 13, Point-Blank Shot, Weapon Focus with the chosen weapon.
Steadfast Slayer Combat For each size category larger than you that opponent is, you gain a +2 bonus on your melee damage roll.
Steady Engagement Combat, Story You can draw on your excellent balance to trip or disarm opponents when they try to disengage. Combat Reflexes, Stand Still, worshiper of Irori.
Step Up Combat You can close the distance when a foe tries to move away. Base attack bonus +1.
Step Up and Strike Combat When a foe tries to move away, you can follow and make an attack. Dex 13, Following Step, Step Up, base attack bonus +6.
Stone-Handed Combat Your Stunning Fist ignores an amount of the target's hardness equal to your monk level or one-quarter your base attack bonus Str 13, Stunning Fist
Strangler Combat Throttling the life out of enemies is second nature to you. Dex 13, sneak attack +1d6, Improved Grapple, Improved Unarmed Strike.
Street Carnage Combat, Style Gain x3 critical multiplier with unarmed strikes or monk level 7th. Street Style, Street Sweep, base attack bonus +8
Street Style Combat, Style Deal extra damage and bull rush in urban areas. Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, base attack bonus +4 or monk level 3rd
Street Sweep Combat, Style Follow up attack to knock bull-rushed foes prone. Street Style, base attack bonus +6 or monk level 5th
Strike Back Combat Ready an action to make a melee attack against any foe that attacks you in melee, even if out of your reach. Base attack bonus +11.
Strike True Combat When focused, you gain a +4 bonus on your next melee attack roll before the end of your turn. Combat Expertise, base attack bonus +6.
Structural Strike Combat, Panache Use precise strike against creatures normally immune class feature or precise strike deed. Knowledge (engineering) 5 ranks, precise strike
Stunning Assault Combat You powerful but imprecise attacks can stun your enemies. Str 13, Power Attack, base attack bonus +16.
Stunning Critical Combat, Critical Your critical hits cause opponents to become stunned. Critical Focus, Staggering Critical, base attack bonus +17.
Stunning Defense Combat Shaken, frightened, or panicked for hit by you is flat-footed to your attacks until the end of your next turn. Weapon Focus, Dazzling Display, base attack bonus +6.
Stunning Fist Combat You know just where to strike to temporarily stun a foe. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Stunning Fist Adept Combat Your Stunning Fist strikes become even deadlier. Stunning Fist, base attack bonus +3.
Stunning Interruption Combat The violence of your entry may stun foes. Str 15, Power Attack, base attack bonus +5.
Stunning Pin Combat You can render a pinned foe temporarily incapacitated. Improved Grapple, Improved Unarmed Strike, Stunning Fist.
Sun Striker Combat, Critical Called by the Dawnflower to strike down the undead, your scimitar becomes an agent of her burning will. Critical Focus, Weapon Focus (scimitar), character level 7th, worshiper of Sarenrae.
Sunder Blessing Combat You can attempt to sunder an ongoing divine spell effect or spell-like ability with a combat maneuver check. Disruptive, fighter level 8th.
Sundering Strike Combat Your critical hits can sunder your foes' weapons. Str 13, Improved Sunder, Power Attack, base attack bonus +9.
Superior Dirty Trick Combat One chosen dirty trick requires full-round action in order to remove that condition. Int 13, Combat Expertise, Greater Dirty Trick, Improved Dirty Trick, base attack bonus +8.
Suppress Regeneration Combat, Teamwork Ally's attacks of opportunity suppress regeneration even longer
Suppressive Fire Combat, Racial, Teamwork When you damage a target with a ranged attack, it can't make attacks of opportunity against allies who have this feat Far Shot, Point-Blank Shot, Precise Shot, keen senses racial trait
Surprise Follow-Through Combat When striking one opponent, you catch its ally off guard. Str 13, Cleave, Power Attack, base attack bonus +1.
Surprise Strike Combat, Racial You actually seem to do more damage when frantically trying to avoid your enemies. Cautious Fighter, Desperate Swing, base attack bonus +6, halfling.
Surprising Combatant Combat You can briefly trick your foes into discounting you as a combatant. Improved Initiative, Bluff 3 ranks.
Swap Places Combat, Teamwork You are skilled at changing places with your ally during a chaotic melee.
Sweeping Dodge Combat A quick sweep of your cloak def lects an incoming attack. Dex 13, Dodge.
Swift Aid Combat With a quick but harmless swipe, you can aid an ally's assault. Int 13, Combat Expertise, base attack bonus +6.
Swift Iron Style Combat, Style Treat the armor check penalty of your armor as 1 less, and the maximum Dexterity as 1 higher. Str 13, Dex 13, proficiency with medium armor.
Swift Refuge Combat, Style Treat all dice other than the weapon's base damage dice as having rolled 1s. Str 13, Dex 13, Swift Iron Style, proficiency with medium armor.
Swift Sprint Combat, Style When taking no action in your turn other than movement, armor does not reduce your movement. Str 13, Dex 13, Swift Iron Style, Swift Refuge, proficiency with medium armor.
Swipe and Stash Combat, Skill Plant objects on others. Sleight of Hand 5 ranks
Sword and Pistol Combat You effortlessly pair melee and ranged weaponry. Dex 13, Point-Blank Shot, Rapid Shot, Snap Shot, Two-Weapon Fighting, base attack bonus +6.
Swordplay Deflection Combat, Style Forgo a single melee attack to prepare an action to disrupt an opponent's attack. Combat Expertise, Improved Feint, Swordplay Style, Swordplay Upset, Weapon Focus with the chosen weapon, base attack bonus +7.
Swordplay Style Combat, Style When fighting defensively, you gain a +1 shield bonus to your Armor Class, less penalty to Combat Expertise. Combat Expertise, Weapon Focus with the chosen weapon, base attack bonus +3.
Swordplay Upset Combat, Style Attempt an immediate feint against an opponent that makes a melee attack against you and misses. Combat Expertise, Improved Feint, Swordplay Style, Weapon Focus with the chosen weapon, base attack bonus +5.
Sympathetic Rage Combat, Racial Seeing an ally rage fills you with your own fury. Half-orc or orc, nonlawful.
Feats Type Benefits Prerequisites
Tactical Reposition Combat You excel at moving foes right where you want them. Int 13, Combat Expertise, Improved Reposition.
Tail Terror Combat, Racial You have strengthened your tail enough to make slap attacks with it. Base attack bonus +1, kobold.
Tail Weapon Combat, Monster You can make a tail slap attack with your tail. Base attack bonus +1, serpentfolk
Take a Breather Combat Use lapses in your opponent's guard to recuperate from the wounds you have already sustained. Con 13, Combat Vigor, character level 4th.
Tandem Evasion Combat, Teamwork You and your allies help each other evade deadly attacks. Dex 13, Dodge.
Tandem Trip Combat, Teamwork You know how to work together to trip your foes.  
Tangle Feet Combat, Racial Creatures who cross your path find themselves tripping over their own feet. Dodge, Mobility, Underfoot (Advanced Player's Guide 173), goblin, Small size or smaller.
Target of Opportunity Combat, Teamwork You and your allies pelt your enemies with a deadly barrage of missiles. Point-Blank Shot, base attack bonus +6.
Taskmaster Combat, Racial You intimidate weaker allies into reckless ferocity. Demoralizing Lash, Intimidate 5 ranks, hobgoblin.
Tatzlwyrm Claw Style Combat, Style Your curled fingers can tear into opponents' flesh and snatch free grappled allies. Dex 13, Improved Grapple, Improved Unarmed Strike, Escape Artist 1 rank.
Tatzlwyrm Grappler Combat, Style You can twist and bend in a way that makes you extremely difficult to grab. Dex 13, Improved Grapple, Improved Unarmed Strike, Tatzlwyrm Claw Style, Escape Artist 3 ranks.
Tatzlwyrm Rake Combat, Style You can attempt a combat maneuver check to maintain a grapple without using your arms. Dex 13, Improved Grapple, Improved Unarmed Strike, Tatzlwyrm Claw Style, Tatzlwyrm Grappler, Escape Artist 8 ranks.
Team Up Combat When you are ganging up against an enemy, you can aid an ally with a quick feint. Int 13, Combat Expertise, Gang Up, base attack bonus +6.
Technology Adept Combat You utilize high-tech firearms to maximum effect. Dex 13, Exotic Weapon Proficiency (firearms), Point-Blank Shot
Teleport Tactician Combat You are highly alert for enemies using teleportation to approach you or flee from you. Combat Reflexes, Disruptive, Spellbreaker.
Terrifying Assault Combat When trying to demoralize an opponent during a surprise round, you might make the target frightened. Frightening Ambush, Intimidate 5 ranks.
Terrorizing Display Combat, Racial Your battle prowess frightens friend and foe alike. Dazzling Display, Demoralizing Lash, Taskmaster, Weapon Focus, Intimidate 10 ranks, hobgoblin, proficiency with selected weapon.
Throat Slicer Combat Deliver a coup de grace to an unconscious, bound, or pinned target as a standard action. Base attack bonus +1.
Throw Anything Combat You are used to throwing things you have on hand.
Throw Back Arrows Combat When you catch arrows and other ranged ammunition, you can immediately hurl them at your enemies. Dex 17, Deflect Arrows, Improved Unarmed Strike, Snatch Arrows.
Thunder And Fang Combat, Style Fight with increased effectiveness when wielding an earth breaker and klar. Str 15, Two-Weapon Fighting, Weapon Focus (earth breaker), Weapon Focus (klar)
Tiger Claws Combat, Style You can sacrifice multiple attacks to make a single devastating strike. Improved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th.
Tiger Pounce Combat, Style While using the Tiger Style feat, apply the penalty from Power Attack to your AC instead of attack rolls Improved Unarmed Strike, Power Attack, Tiger Claws, Tiger Style, base attack bonus +9 or monk level 8th.
Tiger Style Combat, Style Your unarmed fighting style emulates the strength and ferocity of a tiger. Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Tiring Critical Combat Your critical hits cause opponents to become fatigued. Critical Focus, base attack bonus +13.
To The Last Combat, Story Your devotion to battle inspires you to fight competently until death claims you. Diehard, Endurance, worshiper of Gorum.
Topple Foe Combat, Teamwork You and your allies can work together to trip larger foes. Combat Expertise, Improved Trip.
Touch of Serenity Combat With a single touch you can reduce the threat of even the most savage of foes. Wis 18, Improved Unarmed Strike, base attack bonus +8.
Tower Shield Proficiency Combat You are trained in how to properly use a tower shield. Shield Proficiency.
Tracer Fire Combat You highlight the path of your projectile with light, allowing your allies to better spot the target. Point-Blank Shot, Precise Shot.
Trample Combat While mounted, you can ride down opponents and trample them under your mount. Ride 1 rank, Mounted Combat.
Tree Hanger Combat, Racial You can use your tail to defend against trip attacks and to hang from nearby protrusions. Acrobatics 1 rank, vanara.
Traditional Weapons Combat You're a master of utilizing simple, time-trusted arms against strange or technological weapons. Int 13.
Tribal Hunter Combat, Teamwork You and feat allies do not need to be opposite each other to flank a larger creature Animal Affinity.
Trick Riding Combat You are not only skilled at controlling a horse in combat; you can make it look like art. Ride 9 ranks, Mounted Combat.
Trick Shooter Combat Your uncanny aim allows you to disable your opponents without harming them. Dex 13, Deadly Aim, base attack bonus +1.
Tripping Staff Combat You can make a trip attack with your quarterstaff. Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base attack bonus +6.
Tripping Strike Combat The force intrinsic to your critical hits can knock your foes down. Int 13, Combat Expertise, Improved Trip, base attack bonus +9.
Tripping Twirl Combat You can make a trip attack with a quarterstaff on all adjacent enemies. Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus (quarterstaff), Weapon Specialization (quarterstaff), base attack bonus +12.
Twin Fang Lunge Combat, Style Move up to twice your speed and then use Twin Fang Strike as if you were taking the attack action. Dex 15; Quick Draw; Twin Fang Strike; Twin Fang Style; Two-Weapon Fighting; Acrobatics 8 ranks; base attack bonus +8 or monk level 8th.
Twin Fang Strike Combat, Style You strike at your enemies with both weapons simultaneously. Dex 15; Quick Draw; Twin Fang Style; Two-Weapon Fighting; Acrobatics 6 ranks; base attack bonus +6or monk level 6th.
Twin Fang Style Combat, Style Your paired blades rend through armor. Dex 15, Quick Draw, Two-Weapon Fighting, base attack bonus +1, Acrobatics 1 rank.
Twin Thunders Combat, Racial When you fight giants, your powerful blows combine with skills learned from generations of your people to quickly even the odds. Dwarf or gnome, defensive training racial trait, Two-Weapon Fighting or flurry of blows class feature, Weapon Focus with both wielded weapons.
Twin Thunders Flurry Combat, Racial Your dual bludgeoning strikes are especially deadly when you are fighting giants. Dwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting and Two-Weapon Fighting, or flurry of blows class feature; Twin Thunders; Weapon Focus with both wielded weapons; base attack bonus +6.
Twin Thunders Master Combat, Racial With thunderous simultaneous strikes, you can batter a mighty giant into submission. Dwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting and Two-Weapon Fighting, or flurry of blows class feature; Twin Thunders; Twin Thunders Flurry; Weapon Focus with both wielded weapons; base attack bonus +9.
Twinned Feint Combat You can fool two opponents with a single feint. Cha 13.
Two-Handed Thrower Combat You hurl weapons with both hands and with great force, sometimes using a whirling technique to send your weapon flying through the air at tremendous speeds. Str 15.
Two-Weapon Defense Combat You are skilled at defending yourself while dual-wielding. Dex 15, Two-Weapon Fighting.
Two-Weapon Drunkard Combat A tankard as an improvised weapon in your off hand functions as a light mace and a divine focus. Catch Off-Guard, Two-Weapon Fighting
Two-Weapon Feint Combat You use one weapon to distract your enemy while slipping another past his defenses. Dex 15, Int 13, Combat Expertise, Two-Weapon Fighting.
Two-Weapon Fighting Combat You can fight with a weapon wielded in each of your hands. You can make one extra attack each round with the secondary weapon. Dex 15.
Two-Weapon Grace Combat You can fight using agility instead of brute strength, even while fighting with two weapons. Dex 15; Fencing Grace, Slashing Grace, or Starry Grace; Two-Weapon Fighting; Weapon Finesse.
Two-Weapon Rend Combat Striking with both of your weapons simultaneously, you can use them to deliver devastating wounds. Dex 17, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11.
Feats Type Benefits Prerequisites
Unblinking Flame Feint Combat, Style You move as swiftly and unpredictably as a flickering flame, throwing your opponents off guard. Int 13, Wis 13, Combat Expertise, Perfect Style, base attack bonus +9 or monk level 9th.
Unblinking Flame Fist Combat, Style You can exploit the weaknesses in your opponents' defenses, like a flame seeking fuel to consume. Int 13, Wis 13, Combat Expertise, Perfect Style, Stunning Fist, Unblinking Flame Feint, base attack bonus +13 or monk level 13th.
Unbreakable Combat, Style Gain 2 hit point as a fighter favored class benefit, Treat Con score as 4 higher for dying from hp loss. Con 13, Endurance, Toughness, fighter level 4th.
Uncanny Defense Combat, Racial Your instinct for self-preservation gives you many advantages. Cautious Fighter, base attack bonus +3, halfling.
Uncivilized Tactics Combat Prevent a foe from using a limb or natural attack. Str 13, Power Attack.
Unconquerable Resolve Combat When you tap into your inner strength, your bodily is renewed, making you much more resilient. Resolve class feature, samurai level 1st
Under and Over Combat, Racial You can slip under a foe trying to grab you, knocking him off balance. Agile Maneuvers, Small size or smaller.
Underfoot Combat, Racial You slip under and around your larger foes. Dodge, Mobility, Small size or smaller.
Underfoot Swarm Combat, Racial Gain +2 shield bonus to AC while occupying a foe's space, +2 on all attack rolls against the foe. Dodge, swarming racial ability.
Underhanded Teamwork Combat, Teamwork When an ally performs a dirty trick, you can increase the inflicted condition's duration by 1 round Combat Expertise, Improved Dirty Trick.
Undersized Mount Combat You've learned techniques that allow you to ride beasts of smaller sizes than normal. Ride 1 rank.
Unfair Grip Combat Gain +1 bonus to maintain your grapple, foes take a -1 penalty on checks to escape your grapple. Str 13, Dex 13, Improved Grapple, Improved Unarmed Strike Power Attack, base attack bonus +1.
Unfolding Wind Rush Combat, Style Thrown weapons fly from your hands, and you leave behind a wake of wind as you move. Dex 13, Wis 13, Mobility, Perfect Style, Quick Draw, Unfolding Wind Strike, base attack bonus +13 or monk level 13th.
Unfolding Wind Strike Combat, Style The wind through which your thrown weapons fly directs them to their target or back to your hand. Dex 13, Wis 13, Perfect Style, Quick Draw, base attack bonus +9 or monk level 9th.
Unseat Combat You are skilled at unseating your mounted opponents. Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base attack bonus +1.
Untwisting Iron Skin Combat, Style Your training has tempered your flesh to resist blows as though it were forged iron. Str 15, Wis 13, Perfect Style, Toughness, Untwisting Iron Strength, base attack bonus +13 or monk level 13th.
Untwisting Iron Strength Combat, Style You are a master at breaking through even the toughest of objects, as though your fists were adamantine hammers. Str 15, Wis 13, Perfect Style, base attack bonus +9 or monk level 9th.
Unyielding Ferocity Combat Make a full attack when reduced to 0 or fewer hit points, with restrictions Con 19, ferocity
Upsetting Shield Style Combat, Style You can treat a buckler as a light shield for bashing and other abilities, foe takes -2 to hit you after bash. Dex 13, Combat Reflexes, Improved Shield Bash, proficiency with bucklers.
Upsetting Strike Combat, Style Bashed foe that misses you provokes and attack of opportunity. Dex 13, Combat Reflexes, Improved Shield Bash, Upsetting Shield Style, proficiency with bucklers.
Upsetting Vengeance Combat, Style Benefits of style apply to all the foes enemies, not just you. Dex 13, Combat Reflexes, Improved Shield Bash, Upsetting Shield Style, Upsetting Strike, proficiency with bucklers.
Urdefhan Bladebreaker Combat, Monster When wielding a rhoka sword, you can attempt to sunder an opponent's sword. Base attack bonus +1, proficiency with the rhoka sword, urdefhan.
Vanguard Hustle Combat, Style You are able to protect allies from a distance. Dex 13, Bodyguard, Combat Patrol, Combat Reflexes, Mobility, Saving Shield, Vanguard Style, Vanguard Ward, proficiency with light or heavy shields.
Vanguard Style Combat, Style Expend an attack of opportunity to grant +2 to your ally's Reflex save. Bodyguard, Combat Reflexes, proficiency with light or heavy shields.
Vanguard Ward Combat, Style Expend an attack of opportunity to use both Bodyguard and Vanguard Style, grant your shield bonus to ally. Bodyguard, Combat Reflexes, Vanguard Style, proficiency with light or heavy shields.
Vim and Vigor Combat You rebound more quickly than normal when you draw upon your inner reserve to repair your wounds. Con 13, Combat Vigor, Endurance, character level 3rd.
Voracious Blade Combat, Monster When wielding a rhoka sword, you can deal Strength damage as your bite attack. Weapon Focus (rhoka sword), base attack bonus +4, urdefhan.
Feats Type Benefits Prerequisites
Warning Shot Combat An intentional near-miss demonstrates your frightening skill at range. Point-Blank Shot, Precise Shot, Weapon Focus, proficiency with the selected weapon
Wave Strike Combat You present a serene facade until you unsheathe your weapon and strike in one fluid motion. Weapon expertise class feature or Quick Draw, Bluff 1 rank.
Weapon Adept Combat Treat weapons with chosen modification as being their normal category (simple, martial, or exotic).
Weapon Finesse Combat You are trained in using your agility in melee combat, as opposed to brute strength.  
Weapon Focus Combat You gain a +1 bonus on all attack rolls you make using the selected weapon. Proficiency with selected weapon, base attack bonus +1.
Weapon of the Chosen Combat, Story The influence of your deity guides your favored weapon. Weapon Focus with deity's favored weapon, must worship and receive spells from a deity.
Weapon Specialization Combat You gain a +2 bonus on all damage rolls you make using the selected weapon. Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.
Weapon Swap Combat Swap your primary weapon to your off hand and make secondary attacks using that weapon in your off hand. Dex 17, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +6.
Weapon Trick Combat Gain additional tricks with chosen weapon type. Base attack bonus +1.
Weapon Versatility Combat You can use your favored weapons in unconventional ways. Weapon Focus, base attack bonus +1.
Weathered Warrior Combat You have a steady hand in any weather. Endurance
Wheeling Charge Combat, Story Your mount can make one turn of up to 90 degrees as part of a charge. Mounted Combat, Ride-By Attack, Ride 5 ranks, Lastwall affinity.
Whip Mastery Combat Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. Weapon Focus (whip), base attack bonus +2.
Whip-Slinger Combat You can use your sling as a sap to make attacks of opportunity. Proficient with sling.
Whirlwind Attack Combat You can strike out at every foe within reach. Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.
Wind Stance Combat Your erratic movements make it difficult for enemies to pinpoint your location. Dex 15, Dodge, base attack bonus +6.
Wingclipper Combat Your attacks can prevent winged opponents from flying. Base attack bonus +9.
Wings of the Androsphinx Combat You can reshape the kinetic energy of foes' charges. Int 13, Combat Expertise, Improved Reposition, base attack bonus +1 or monk level 1st.
Winter's Strike Combat Your attacks afflict your foes with the relentless fatigue of a winter storm. Nature Magic or the ability to cast druid or ranger spells; Vital Strike, Knowledge (nature) 5 ranks.
Witchbreaker Combat +2 bonus on saving throws against the hexes, spells, and other abilities of witches and hags. Iron Will.
Witty Feint Combat, Racial Your blending of conversation and martial prowess makes it difficult for opponents to slip past your guard. Bluff 1 rank, weapon training class feature, gnome.
Wolf Savage Combat, Style You can savage vulnerable foes so badly they become supernaturally disfigured. Wis 17, Improved Unarmed Strike, Wolf Style, Wolf Trip, Knowledge (nature) 9 ranks.
Wolf Style Combat, Style You can channel the curse in your blood to hamper foes that turn their backs on you. Wis 13, Improved Unarmed Strike, Knowledge (nature) 3 ranks.
Wolf Trip Combat, Style You have studied wolves' skill at bringing down prey. Wis 15, Improved Unarmed Strike, Wolf Style, Knowledge (nature) 6 ranks.
Wounded Paw Gambit Combat, Teamwork Your enemy sees you as an easy mark, but doesn't notice your allies poised to shoot. Broken Wing Gambit, Bluff 5 ranks.
Wyvern Fury Style Combat, Style Combine sweeping attacks with a whip and quick stabs with a blade, imitating a wyvern's bite and stinger. Exotic Weapon Proficiency (whip), Acrobatics 3 ranks, brawler's flurry or flurry of blows class feature.
Wyvern Sting Combat, Style If you hit a foe with a whip or scorpion whip, an ally can leave the foe's area without provoking. Exotic Weapon Proficiency (whip), Wyvern Fury Style, Acrobatics 6 ranks, brawler's flurry or flurry of blows.
Wyvern Wing Combat, Style If you use flurry of blows or brawler's flurry and take a 5-foot step, you can take an additional 5-foot step. Exotic Weapon Proficiency (whip), Wyvern Fury Style, Wyvern Sting, Acrobatics 10 ranks, brawler's flurry or flurry of blows.